Publications

Publications

2012

Ritschel, T., Dachsbacher, C., Grosch, T., Kautz, J. (2012). The State of the Art in Interactive Global Illumination. COMPUTER GRAPHICS FORUM31 doi:10.1111/j.1467-8659.2012.02093.x. Author URL

2011

Dini, D. H., Mandic, D. P., Simon, (2011). A widely linear complex unscented kalman filter. IEEE Signal18, 623-626, 11 doi:10.1109/LSP.2011.2166259.
Funkhouser, T., Shin, H., Toler-Franklin, C., García Castañeda, A., Brown, B., Dobkin, D., Rusinkiewicz, S., Weyrich, T. (2011). Learning How to Match Fresco Fragments. Eurographics 2010 Special Area Track on Cultural Heritage. Eurographics Association.
Giannopoulos, E., Wang, Z., Peer, A., Buss, M., Slater, M. (2011). Comparison of people's responses to real and virtual handshakes within a virtual environment. BRAIN RES BULL85(5), 276-282 doi:10.1016/j.brainresbull.2010.11.012.
Kim, M. H., Ritschel, T., Kautz, J. (2011). Edge-Aware Color Appearance. ACM T GRAPHIC30(2), 13 doi:10.1145/1944846.1944853.
Normand, J. M., Giannopoulos, E., Spanlang, B., Slater, M. (2011). Multisensory Stimulation Can Induce an Illusion of Larger Belly Size in Immersive Virtual Reality. PLOS ONE6(1), e16128 doi:10.1371/journal.pone.0016128.
Papas, M., Jarosz, W., Jakob, W., Rusinkiewicz, S., Matusik, W., Weyrich, T. (2011). Goal-Based Caustics. Computer Graphics Forum (Proc. Eurographics 2010)30, 2
Paris, S., Hasinoff, S. W., Kautz, J. (2011). Local Laplacian filters: edge-aware image processing with a Laplacian pyramid. ACM Trans. Graph.30(4), 1-12, 68 New York, NY, USA: doi:10.1145/2010324.1964963. Publisher URL
Reynolds, M., Doboš, J., Peel, L., Weyrich, T., Brostow, G. (2011). Capturing Time-of-Flight Data with Confidence. Proc. of IEEE Conference on Computer Vision and Pattern Recognition (CVPR). ( pp.1-8).
Steed, A., Lindeman, R. W. (2011). Guest Editor's Introduction Special Section on the Virtual Reality Conference (VR). IEEE T VIS COMPUT GR17(1), 1-2
Thompson, T., Steffert, T., Steed, A., Gruzelier, J. (2011). A Randomized Controlled Trial of the Effects of Hypnosis With 3-D Virtual Reality Animation on Tiredness, Mood, and Salivary Cortisol. INT J CLIN EXP HYP59(1), 122-142 doi:10.1080/00207144.2011.522917.
Wang, Z., Giannopoulos, E., Slater, M., Peer, A., Buss, M. (2011). Handshake: Realistic Human-Robot Interaction in Haptic Enhanced Virtual Reality. PRESENCE-TELEOP VIRT20(4), 371-392
Won-Ki Jeong,, Johnson, M. K., Insu Yu,, Kautz, J., Pfister, H., Paris, S. (2011). Display-aware image editing. Computational Photography (ICCP), 2011 IEEE International Conference on DOI - 10.1109/ICCPHOT.2011.5753125. ( pp.1-8).
Xu, F., Liu, Y., Stoll, C., Tompkin, J., Bharaj, G., Dai, Q., Seidel, H. -. P., Kautz, J., Theobalt, C. (2011). Video-based characters: creating new human performances from a multi-view video database. ACM Trans. Graph.30(4), 1-10, 32 New York, NY, USA: doi:10.1145/2010324.1964927. Publisher URL
Yu, Q. Z., Neyret, F., Steed, A. (2011). Feature-based vector simulation of water waves. COMPUTER ANIMATION AND VIRTUAL WORLDS. ( Vol. 22 pp.91-98). WILEY-BLACKWELL.

2010

Antley, A., Slater, M. (2010). The effect on lower spine muscle activation of walking on a narrow beam in virtual reality. IEEE Transactions on Visualization and Computer Graphics [Accepted]
Brown, B., Laken, L., Dutré, P., Gool, L. V., Rusinkiewicz, S., Weyrich, T. (2010). Tools for Virtual Reassembly of Fresco Fragments. Proceedings of 7th International Conference on Science and Technology in Archaeology and Conservations. ( pp.1-10).
DeCoro, C., Weyrich, T., Rusinkiewicz, S. (2010). Density-based Outlier Rejection in Monte Carlo Rendering. Computer Graphics Forum (Proc. Pacific Graphics 2010)29, 2119-2125, 7
Donnerer, M., Steed, A. (2010). Using a P300 Brain-Computer Interface in an Immersive Virtual Environment. PRESENCE-TELEOP VIRT19(1), 12-24
Freeman, D., Pugh, K., Vorontsova, N., Antley, A., Slater, M. (2010). Testing the Continuum of Delusional Beliefs: An Experimental Study Using Virtual Reality. J ABNORM PSYCHOL119(1), 83-92 doi:10.1037/a0017514.
Friedman, D., Leeb, R., Dikovsky, L., Reiner, M., Pfurtscheller, G., Slater, M. (2010). Human Computer Interface Issues in Controlling Virtual Reality by Thought. Human-Computer Interaction [Accepted]
Friedman, D., Leeb, R., Pfurtscheller, G., Slater, M. (2010). Human-Computer Interface Issues in Controlling Virtual Reality With Brain-Computer Interface. HUM-COMPUT INTERACT25(1), 67-94 doi:10.1080/07370020903586688.
Gillies, M., Pan, X. N., Slater, M. (2010). Piavca: a framework for heterogeneous interactions with virtual characters. VIRTUAL REAL-LONDON14(4), 221-228 doi:10.1007/s10055-010-0167-5.
Groenegress, C., Holzner, N., Guger, C., Slater, M. (2010). Effects of P300-Based BCI Use on Reported Presence in a Virtual Environment. Presence: Teleoperators and Virtual Environments19(1), 1-11 doi:10.1162/pres.19.1.1. Publisher URL
Groenegress, C., Spanlang, B., Slater, M. (2010). The Physiological Mirror – A System for Unconscious Control of a Virtual Environment through Physiological Activity. The Visual Computer26(6-8), 649-657 doi:10.1007/s00371-010-0471-9. Publisher URL
Gruzelier, J., Inoue, A., Smart, R., Steed, A., Steffert, T. (2010). Acting performance and flow state enhanced with sensory-motor rhythm neurofeedback comparing ecologically valid immersive VR and training screen scenarios. NEUROSCI LETT480(2), 112-116 doi:10.1016/j.neulet.2010.06.019.
Hawkins, M., Julier, S., Iliffe, R., Weyrich, T., Terras, M., Warwick, C. (2010). Digital Historical Research: An Ideal Case Study for Networked Visualisation Research. NATO Workshop on Visualising Networks: Coping With Change And Uncertainty (IST-093/RWS-015).
Heinzle, S., Wolf, J., Kanamori, Y., Weyrich, T., Nishita, T., Gross, M. (2010). Motion Blur for EWA Surface Splatting. Computer Graphics Forum (Proc. Eurographics 2010)29, 733-742, 2
Hullin, M. B., Hanika, J., Ajdin, B., Seidel, H. P., Kautz, J., Lensch, H. P. A. (2010). Acquisition and Analysis of Bispectral Bidirectional Reflectance and Reradiation Distribution Functions. ACM T GRAPHIC29(4), 97 doi:10.1145/1778765.1778834.
Jimenez, J., Scully, T., Barbosa, N., Donner, C., Alvarez, X., Viera, T., Matts, P., Orvalho, V., Gutierrez, D., Weyrich, T. (2010). A Practical Appearance Model for Dynamic Facial Color. 29, 141:1-141:9, 5 New York, NY, USA:
Jones, G., Berthouze, N., Bielski, R., Julier, S. (2010). Towards a situated, multimodal interface for multiple UAV control. 2010 IEEE International Conference on Robotics and Automation (ICRA). ( pp.1739-1744). Piscataway, US: IEEE Computer Society. Author URL Publisher URL
Llobera, J., Spanlang, B., Ruffini, G., Slater, M. (2010). Proxemics with Multiple Dynamic Characters in an Immersive Virtual Environment. ACM T APPL PERCEPT8(1), 3 doi:10.1145/1857893.1857896.
Paskins, J., Bell, S. J., Croxford, B., Haklay, M., Julier, S. (2010). Crossing Disciplines to Address Urban Sustainability. European Association for the Study of Science and Technology (EASST).
Pece, F., Kautz, J. (2010). Bitmap movement detection: HDR for dynamic scenes. Conference for Visual Media Production 2010 (CVMP 2010).
Ritschel, T., Thormahlen, T., Dachsbacher, C., Kautz, J., Seidel, H. P. (2010). Interactive On-Surface Signal Deformation. ACM T GRAPHIC29(4), 36 doi:10.1145/1778765.1778773.
Sanchez-Vives, M. V., Spanlang, B., Frisoli, A., Bergamasco, M., Slater, M. (2010). Virtual Hand Illusion Induced by Visuomotor Correlations. PLoS ONE5(4), e10381 doi:10.1371/journal.pone.0010381. Publisher URL
Shin, H., Doumas, C., Funkhouser, T., Rusinkiewicz, S., Steglitz, K., Vlachopoulos, A., Weyrich, T. (2010). Analyzing Fracture Patterns in Theran Wall Paintings. Proc. of 11th VAST International Symposium on Virtual Reality, Archaeology and Cultural Heritage (VAST) 2010.
Slater, M., Spanlang, B., Corominas, D. (2010). Simulating Virtual Environments within Virtual Environments as the Basis for a Psychophysics of Presence. ACM Transactions on Graphics [Accepted]
Slater, M., Spanlang, B., Sanchez-Vives, M. V., Blanke, O. (2010). First Person Experience of Body Transfer in Virtual Reality. PLoS ONE5(5), e10564. doi:10.1371/journal.pone.0010564. Publisher URL
Steinicke, F., Bruder, G., Hinrichs, K., Steed, A. (2010). Gradual transitions and their effects on presence and distance estimation. COMPUTERS & GRAPHICS-UK. ( Vol. 34 pp.26-33). PERGAMON-ELSEVIER SCIENCE LTD.
Steptoe, W., Oyekoya, O., Steed, A. (2010). Eyelid kinematics for virtual characters. COMPUTER ANIMATION AND VIRTUAL WORLDS. ( Vol. 21 pp.161-171). JOHN WILEY & SONS LTD.
Steptoe, W., Steed, A., Rovira, A., Rae, J. (2010). Lie Tracking: Social Presence, Truth and Deception in Avatar-Mediated Telecommunication. CHI2010: PROCEEDINGS OF THE 28TH ANNUAL CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS, VOLS 1-4. ( pp.1039-1048). ASSOC COMPUTING MACHINERY.
Stinson, K., Valmaggia, L. R., Antley, A., Slater, M., Freeman, D. (2010). Cognitive triggers of auditory hallucinations: An experimental investigation. J BEHAV THER EXP PSY41(3), 179-184 doi:10.1016/j.jbtep.2009.12.003.
Toler-Franklin, C., Brown, B., Weyrich, T., Funkhouser, T., Rusinkiewicz, S. (2010). Multi-Feature Matching of Fresco Fragments. 29, 185:1-185:11, 5 New York, NY, USA:
Yang, B. G., Dong, Z., Feng, J. Q., Seidel, H. P., Kautz, J. (2010). Variance Soft Shadow Mapping. COMPUT GRAPH FORUM29(7), 2127-2134 doi:10.1111/j.1467-8659.2010.01800.x.
Yuan, Y., Steed, A. (2010). Is the Rubber Hand Illusion Induced by Immersive Virtual Reality? IEEE VIRTUAL REALITY 2010, PROCEEDINGS. ( pp.95-102). IEEE COMPUTER SOC.
Yuksel, B. F., Donnerer, M., Tompkin, J., Steed, A. (2010). A Novel Brain-Computer Interface Using a Multi-Touch Surface. CHI2010: PROCEEDINGS OF THE 28TH ANNUAL CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS, VOLS 1-4. ( pp.855-858). ASSOC COMPUTING MACHINERY.
de la Pena, N., Weil, P., Llobera, J., Giannopoulos, E., Pomes, A., Spanlang, B., Friedman, D., Sanchez-Vives, M. V., Slater, M. (2010). Immersive Journalism: Immersive Virtual Reality for the First-Person Experience of News. PRESENCE-TELEOPERATORS AND VIRTUAL ENVIRONMENTS. ( Vol. 19 pp.291-301). M I T PRESS.

2009

Cheetham, M., Pedroni, A. F., Antley, A., Slater, M., Jancke, L. (2009). Virtual milgram: empathic concern or personal distress? Evidence from functional MRI and dispositional measures. FRONT HUM NEUROSCI3, 29 doi:10.3389/neuro.09.029.2009.
Clarkson, W., Weyrich, T., Finkelstein, A., Heninger, N., Halderman, J. A., Felten, E. W. (2009). Fingerprinting Blank Paper Using Commodity Scanners. Proceedings of the 2009 30th IEEE Symposium on Security and Privacy. ( pp.301-314). Los Alamitos, US: IEEE Computer Society Press. Publisher URL
De Decker, B., Kautz, J., Mertens, T., Bekaert, P. (2009). Capturing multiple illumination conditions using time and color multiplexing. Computer Vision and Pattern Recognition, 2009. CVPR 2009. IEEE Conference on DOI - 10.1109/CVPR.2009.5206752. ( pp.2536-2543).
Groenegress, C., Ramsgard Thomsen, M., Slater, M. (2009). Correlations between Vocal Input and Visual Response Apparently Enhance Presence in a Virtual Environment. CyberPsychology and Behavior Author URL
Jordan, J., Slater, M. (2009). An Analysis of Eye Scanpath Entropy in a Progressively Forming Virtual Environment. Presence-Teleoperators and Virtual Environments18(3), 185-199
Julier, S. J. (2009). Estimating and exploiting the degree of independent information in distributed data fusion. Proceedings of the 12th International Conference on Information Fusion (FUSION ’09). ( pp.772-779). Los Alamitos, US: IEEE Computer Society Press. Publisher URL
Kim, M. H., Kautz, J. (2009). Consistent Scene Illumination using a Chromatic Flash. Computational Aesthetics 2009: Eurographics Workshop on Computational Aesthetics in Graphics, Visualization and Imaging, Victoria, British Columbia, Canada May 28-30, 2009. ( pp.83-90). Aire-la-Ville, Switzerland: Eurographics Association. Author URL Publisher URL
Kim, M. H., Weyrich, T., Kautz, J. (2009). Modeling Human Color Perception under Extended Luminance Levels. ACM Transactions on Graphics28(3), 27:1-27:9 doi:10.1145/1531326.1531333.
Lin, M. C., Steed, A., Cruz-Neira, C. (2009). Guest Editor's Introduction: Special Section on the IEEE Virtual Reality Conference (VR). IEEE T VIS COMPUT GR15(3), 353-354
Lindeman, R. W., Reiners, D., Steed, A. (2009). Practicing What We Preach: IEEE VR 2009 Virtual Program Committee Meeting. IEEE COMPUT GRAPH29(2), 80-83
Mertens, T., Kautz, J., Van Reeth, F. (2009). Exposure Fusion: A Simple and Practical Alternative to High Dynamic Range Photography. COMPUT GRAPH FORUM28(1), 161-171 doi:10.1111/j.1467-8659.2008.01171.x.
Mohammed, U., Prince, S. J. D., Kautz, J. (2009). Visio-lization: Generating Novel Facial Images. ACM TRANSACTIONS ON GRAPHICS. ( Vol. 28 ). ASSOC COMPUTING MACHINERY.
Murray, N., Roberts, D., Steed, A., Sharkey, P., Dickerson, P., Rae, J., Wolff, R. (2009). Eye gaze in virtual environments: evaluating the need and initial work on implementation. CONCURRENCY AND COMPUTATION-PRACTICE & EXPERIENCE. ( Vol. 21 pp.1437-1449). JOHN WILEY & SONS LTD.
Parsley, M., Julier, S. J. (2009). SLAM with a Heterogeneous Prior Map. Proceedings of the 2009 SEAS-DTC Conference. ( pp.AA018-1-AA018-11). Preston, UK: Systems Engineering for Autonomous Systems (SEAS) Defence Technology Centre (DTC). Author URL Publisher URL
Perez-Marcos, D., Slater, M., Sanchez-Vives, M. V. (2009). Inducing a virtual hand ownership illusion through a brain-computer interface. Neuroreport20(6), 589-594
Ritschel, T., Engelhardt, T., Grosch, T., Seidel, H. P., Kautz, J., Dachsbacher, C. (2009). Micro-Rendering for Scalable, Parallel Final Gathering. ACM TRANSACTIONS ON GRAPHICS. ( Vol. 28 ). ASSOC COMPUTING MACHINERY.
Rovira, A., Swapp, D., Spanlang, B., Slater, M. (2009). The use of virtual reality in the study of people’s responses to violent incidents. Frontiers in Behavioral Neuroscience3(59), 1-10 doi:10.3389/neuro.08/059.2009.
Rovira, A., Swapp, D., Spanlang, B., Slater, M. (2009). The use of virtual reality in the study of people's responses to violent incidents. FRONT BEHAV NEUROSCI3, 59 doi:10.3389/neuro.08.059.2009.
Slater, M., Khanna, P., Mortensen, J., Yu, I. (2009). Visual Realism Enhances Realistic Response in an Immersive Virtual Environment. IEEE Computer Graphics and Applications29(3), 76-84 Author URL
Steed, A., Lin, M. C., Cruz-Neira, C. (2009). IEEE VIRTUAL REALITY 2008 Introduction. COMPUT GRAPH-UK33(1), 21-22 doi:10.1016/j.cag.2008.11.007.
Steed, A., Oliveira, M. F. (2009). Networked Graphics. Morgan Kaufmann.
Steinicke, F., Bruder, G., Hinrichs, K., Steed, A., Gerlach, A. L. (2009). Does a Gradual Transition to the Virtual World increase Presence? IEEE Virtual Reality 2009: Lafayette, Louisiana, USA March 14-18, 2009: Proceedings. ( pp.203-210). Piscataway, US: IEEE Computer Society Press. Publisher URL
Swapp, D., Rovira, A., Levine, M., Slater, M. (2009). Bystander Responses to Virtual Violence (poster). EPFL Latsis Symposium 2009: UNDERSTANDING VIOLENCE. Author URL
Waharte, S., Trigoni, N., Julier, S. J. (2009). Coordinated search with a swarm of UAVs. 2009 6th Annual IEEE Communications Society Conference on Sensor, Mesh and Ad Hoc Communications and Networks Workshops: 22-26 June 2009, Rome, Italy. Piscataway, US: IEEE Computer Society. Publisher URL
Weyrich, T., Lawrence, J., Lensch, H. P. A., Rusinkiewicz, S., Zickler, T. (2009). Principles of Appearance Acquisition and Representation. Foundations and Trends in Computer Graphics and Vision4(2), 75-191 Author URL
Weyrich, T., Peers, P., Matusik, W., Rusinkiewicz, S. (2009). Fabricating Microgeometry for Custom Surface Reflectance. ACM Transactions on Graphics (Proc. SIGGRAPH 2009)28(3) doi:10.1145/1576246.1531338. Author URL
Yu, I., Cox, A., Kim, M. H., Ritschel, T., Grosch, T., Dachsbacher, C., Kautz, J. (2009). Perceptual Influence of Approximate Visibility in Indirect Illumination. ACM Transactions on Applied Perception (TAP)6(4), 24:1-24:14

2008

Annen, T., Dong, Z., Mertens, T., Bekaert, P., Seidel, H. -. P., Kautz, J. (2008). Real-Time, All-Frequency Shadows in Dynamic Scenes. ACM Transactions on Graphics27(3), 34:1-34:8 doi:10.1145/1360612.1360633.
Annen, T., Mertens, T., Seidel, H. -. P., Flerackers, E., Kautz, J. (2008). Exponential Shadow Maps. Graphics Interface 2008, Windsor, Ontario, Canada, May 28 - 30, 2008: Proceedings. ( Vol. 322 pp.155-161). Mississauga, Canada: Canadian Human-Computer Communications Society/ A.K. Peters Ltd. Author URL Publisher URL
Brown, B., Toler-Franklin, C., Nehab, D., Burns, M., Vlachopoulos, A., Doumas, C., Dobkin, D., Rusinkiewicz, S., Weyrich, T. (2008). A System for High-Volume Acquisition and Matching of Fresco Fragments: Reassembling Theran Wall Paintings. ACM Transactions on Graphics (Proc. SIGGRAPH 2008)27(3), Article No- doi:10.1145/1399504.1360683. Author URL
Donner, C., Weyrich, T., d'Eon, E., Ramamoorthi, R., Rusinkiewicz, S. (2008). A Layered, Heterogeneous Reflectance Model for Acquiring and Rendering Human Skin. ACM Transactions on Graphics (Proc. SIGGRAPH Asia 2008)27(5), 10:1-10:12 doi:10.1145/1457515.1409093. Author URL
Fornells-Ambrojo, M., Barker, C., Swapp, D., Slater, M., Antley, A., Freeman, D. (2008). Virtual reality and persecutory delusions: Safety and feasibility. Schizophrenia Research104(1-3), 228-236 doi:10.1016/j.schres.2008.05.013. Author URL
Freeman, D., Gittins, M., Pugh, K., Antley, A., Slater, M., Dunn, G. (2008). What makes one person paranoid and another person anxious? The differential prediction of social anxiety and persecutory ideation in an experimental situation. Psychological Medicine38(8), 1121-1132
Freeman, D., Pugh, K., Antley, A., Slater, M., Bebbington, P., Gittins, M., Dunn, G., Kuipers, E., Fowler, D., Garety, P. (2008). Virtual reality study of paranoid thinking in the general population. The British Journal of Psychiatry192(4), 258-263 doi:10.1192/bjp.bp.107.044677.
Garau, M., Friedman, D., Ritter Widenfeld, H., Antley, A., Brogni, A., Slater, M. (2008). Temporal and spatial variations in presence: Qualitative analysis of interviews from an experiment on breaks in presence. Presence-Teleoperators and Virtual Environments17(3), 293-309 doi:10.1162/pres.17.3.293. Author URL
Gillies, M., Pan, X., Slater, M. (2008). Piavca: A Framework for Heterogeneous Interactions with Virtual Characters. In Lecture Notes in Computer Science ( pp.494-495). Berlin:Springer Verlag.
Gillies, M., Pan, X., Slater, M., Shawe-Taylor, J. (2008). Responsive listening behavior. Computer Animation and Virtual Worlds19(5), 579-589
Kim, M. H., Kautz, J. (2008). Characterization for high dynamic range imaging. Computer Graphics Forum27(2), 691-697 doi:10.1111/j.1467-8659.2008.01167.x. Author URL
Kim, M. H., Kautz, J. (2008). Consistent Tone Reproduction. Proceedings of the Tenth IASTED International Conference on Computer Graphics & Imaging: February 13-15, 2008, Innsbruck, Austria. ( pp.152-159). Calgary, Canada: ACTA Press. Author URL Publisher URL
Lécuyer, A., Lotte, F., Reilly, R. B., Leeb, R., Hirose, M., Slater, M. (2008). Brain-Computer Interfaces, Virtual Reality, and Videogames. Computer41(10), 66-72 doi:10.1109/MC.2008.410.
Ming, M., Steed, A., Cruz-Neira, A. (Eds.) (2008). Proceedings of IEEE Virtual Reality 2008.
Mortensen, J., Yu, I., Khanna, P., Tecchia, F., Marino, G., Spanlang, B., Slater, M. (2008). Real-Time Global Illumination for VR Applications. IEEE COMPUT GRAPH28(6), 56-64
Mortensen, J., Yu, I., Khanna, P., Tecchia, F., Spanlang, B., Marino, G. A. S., M, (2008). Real-Time Global Illumination for Virtual Reality Applications. IEEE Computer Graphics and Applications28(6), 56-64 Author URL
Pan, X., Gillies, M., Slater, M. (2008). Male Bodily Responses during an Interaction with a Virtual Woman. Lecture Notes in Computer Science. ( Vol. 5208 pp.89-96). Berlin: Springer.
Parsley, M. P., Julier, S. J. (2008). Avoiding negative depth in inverse depth bearing-only SLAM. IEEE/RSJ International Conference on Intelligent Robots and Systems, 2008, IROS 2008. ( pp.2066-2071). Los Alamitos, US: IEEE Computer Society Press. Author URL Publisher URL
Pfurtscheller, G., Leeb, R., Friedman, D., Slater, M. (2008). Centrally controlled heart rate changes during mental practice in immersive virtual environment: A case study with a tetraplegic. INTERNATIONAL JOURNAL OF PSYCHOPHYSIOLOGY68(1), 1-5 Author URL
Polys, N. F., Brutzman, D. P., Steed, A., Behr, J. (2008). Future standards for immersive VR - Report on the IEEE virtual reality 2007 workshop. IEEE Computer Graphics and Applications28(2), 94-99 doi:10.1109/MCG.2008.29.
Prabhat, F., A, K., M, W., K, S., M, (2008). A comparative study of desktop, fishtank, and cave systems for the exploration of volume rendered confocal data sets. IEEE Transactions on Visualization & Computer Graphics14(3), 551-563 doi:10.1109/TVCG.2007.70433. Author URL
Ritschel, T., Grosch, T., Kautz, J., Seidel, H. -. P. (2008). Interactive Global Illumination Based on Coherent Surface Shadow Maps. Graphics Interface 2008. ( pp.185-192). Boca Raton, US: CRC Press. Author URL Publisher URL
Ritschel, T., Grosch, T., Kim, M. H., Seidel, H. P., Dachsbacher, C., Kautz, J. (2008). Imperfect Shadow Maps for Efficient Computation of Indirect Illumination. ACM TRANSACTIONS ON GRAPHICS27(5), 129 doi:10.1145/1409060.1409082.
Roussou, M., Oliver, M., Slater, M. (2008). Exploring Activity Theory as a Tool for Evaluating Interactivity and Learning in Virtual Environments for Children. Cognition, Technology and Work10(2), 141-153 doi:10.1007/s10111-007-0070-3. Author URL
Slater, M., Pérez-Marcos, D., Ehrsson, H., Sanchez-Vives, M., V, (2008). Towards a digital body: the virtual arm illusion. Frontiers in Human Neuroscience doi:10.3389/neuro.09.006.2008. Author URL
Steed, A. (2008). A simple method for estimating the latency of interactive, real-time graphics simulations. Proceedings of the 2008 ACM symposium on Virtual Reality Software and Technology, Bordeaux, France, October 27-29, 2008. ( pp.123-129). New York, US: ACM Press. Publisher URL
Steed, A. (2008). Real-Time Urban Visualization: Virtual London Case Study. IEEE Virtual Reality Workshop on Virtual Cityscapes: Key Research Issues in Modeling Large-Scale Immersive Urban Environments. Author URL
Steed, A. (2008). Some Useful Abstractions for Re-Usable Virtual Environment Platforms. Proceedings of the IEEE Virtual Reality 2008 Workshop: Software Engineering and Architectures for Realtime Interactive Systems (SEARIS) March 9, 2008 Reno, Nevada, USA. ( pp.33-36). Aachen, Germany: Shaker Verlag. Author URL Publisher URL
Steed, A., Bingshu, Z. (2008). An Implementation of a First-Person Game on a Hybrid Network. 1st International Workshop on Massively Multiuser Virtual Environments. Author URL
Steed, A., Milton, R. (2008). Using tracked mobile sensors to make maps of environmental effects. Personal and Ubiquitous Computing12(4), 331-342 doi:10.1007/s00779-006-0104-5.
Steed, A., Sherman, W., Lin, M. C. (2008). Guest editor's introduction: Special section on virtual reality. IEEE T VIS COMPUT GR14(3), 485-486
Steed, A., Sherman, W., Lin, M. C. (2008). Untitled. PRESENCE-TELEOP VIRT17(2), I-U2
Steptoe, W., Steed, A. (2008). High-Fidelity Avatar Eye-Representation. IEEE Virtual Reality. ( pp.114-118). IEEE. Author URL
Vinayagamoorthy, V., Steed, A., Slater, M. (2008). The impact of a character posture model on the communication of affect in an immersive virtual environment. IEEE Transactions on Visualization & Computer Graphics14(5), 965-981 doi:10.1109/TVCG.2008.62. Author URL
VorrayR, A., Driscoll, O., G,, Steed,, A, (2008). Reverse Engineering Polygonal Meshes Using Discrete Differential Geometry. Computer-Aided Design and Application5(1-4), 86-98 Author URL
Weyrich, T., Lawrence, J., Lensch, H., Rusinkiewicz, S., Zickler, T. (2008). Principles of appearance acquisition and representation. SIGGRAPH ’08: ACM SIGGRAPH 2008 classes. ( pp.80:1-80:119). New York, US: ACM Press. Publisher URL
Weyrich, T., Matusik, W., Pfister, H., Jensen, H. W., Ngan, A., Gross, M. (2008). Skin reflectance model for representing and rendering faces. Patent US7319467

2007

Annen, T., Mertens, T., Bekaert, P., Seidel, H. -. P., Kautz, J. (2007). Convolution Shadow Maps. Rendering Techniques 2007: Eurographics Symposium on Rendering Grenoble, France, June 25-27, 2007. ( pp.51-60). Aire-la-Ville, Switzerland: Eurographics Association. Publisher URL
Beeharee, A., Steed, A. (2007). Exploiting real world knowledge in ubiquitous applications. Personal and Ubiquitous Computing11(6), 429-437 doi:10.1007/s00779-006-0091-6. Author URL
Beeharee, A., Steed, A. (2007). Minimising pedestrian navigational ambiguities through geoannotation and temporal tagging. Lecture Notes in Computer Science. ( Vol. 4551 pp.748-757). Springer. Author URL
Boulos, S., Edwards, D., Lacewell, J. D., Kniss, J., Kautz, J., Shirley, P., Wald, I. (2007). Packet-Based Whitted and Distribution Ray Tracing. GI '07: Proceedings of Graphics Interface 2007. ( pp.177-184). New York, US: ACM Press. Publisher URL
Brogni, A., Vinayagamoorthy, V., Steed, A., Slater, M. (2007). Responses of Participants During an Immersive Virtual Environment Experience. The International Journal of Virtual Reality6(2), 1-9 Author URL
Dong, Z., Kautz, J., Theobalt, C., Seidel, H. -. P. (2007). Interactive Global Illumination Using Implicit Visibility. 15th Pacific Conference on Computer Graphics and Applications, 2007 (PG '07). ( pp.77-86). Los Alamitos, US: IEEE Computer Society Press. Publisher URL
Freeman, R., Julier, S., Steed, A. (2007). A method for predicting marker tracking error. 6th IEEE and ACM International Symposium on Mixed and Augmented Reality, 2007. ( pp.157-160). IEEE. Author URL
Friedman, D., Leeb, R., Dikovsky, L., Reiner, M., Pfurtscheller, G., Slater, M. (2007). Controlling a virtual body by thought in a highly-immersive virtual environment - A case study in using a brain-computer interface in a virtual-reality cave-like system. GRAPP 2007: Proceedings Of The Second International Conference On Computer Graphics Theory And Applications. ( pp.83-90). Portugal: INSTICC Press. Publisher URL
Friedman, D., Leeb, R., Guger, C., Steed, A., Pfurtscheller, G., Slater, M. (2007). Navigating virtual reality by thought: What is it like? Presence: Teleoperators and Virtual Environments16(1), 100-110 doi:10.1162/pres.16.1.100. Author URL
Friedman, D., Steed, A., Slater, M. (2007). Spatial Social Behavior in Second Life. Lecture Notes in Computer Science. ( Vol. 4722 pp.252-263). Springer. Author URL
Friedman, D., Suji, K., Slater, M. (2007). SuperDreamCity: An Immersive Virtual Reality Experience that Responds to Electrodermal Activity. Lecture Notes in Computer Science. ( Vol. 4738 pp.570-581). Springer. Author URL
Green, P., Kautz, J., Durand, F. (2007). Efficient reflectance and visibility approximations for environment map rendering. Computer Graphics Forum26(3), 495-502 Author URL
Groenegress, C., Slater, M., Tamke, M., Ramsgard-Thomsen, M. (2007). Spinoff - Transferring Energy between Real and Virtual Worlds. Eurographics 2007. Prague, Czech Republic:
Guger, C., Leeb, R., Friedman, D., Vinayagamoorthy, V., Edlinger, G., Slater, M. (2007). Controlling virtual environments by thoughts. Clinical Neurophysiology118(4), e36- doi:10.1016/j.clinph.2006.11.093.
Julier, S. J., LaViola, J. J. (2007). On Kalman Filtering with Nonlinear Equality Constraints. IEEE Transactions on Signal Processing55(6), 2774-2784 doi:10.1109/TSP.2007.893949. Author URL
Julier, S. J., Uhlmann, J. K. (2007). Using covariance intersection for SLAM. Robotics and Autonomous Systems55(1), 3-20 doi:10.1016/j.robot.2006.06.011.
Kautz, J., Boulos, S., Durand, F. (2007). Interactive Editing and Modeling of Bidirectional Texture Functions. ACM Transactions on Graphics26(3), 53-53 doi:10.1145/1276377.1276443. Author URL
Kautz, J., Boulos, S., Durand, F. (2007). Interactive editing and Modeling of bidirectional texture functions. ACM TRANSACTIONS ON GRAPHICS. ( Vol. 26 ). ASSOC COMPUTING MACHINERY.
Khanna, P., Slater, M., Mortensen, J., Yu, I. (2007). A non-parametric guide for radiance sampling in global illumination. Computer Graphics, Imaging and Visualisation, 2007. CGIV'07. ( pp.41-48). Washington, DC, USA: IEEE Computer Society.
Kozlowski, O., Kautz, J. (2007). Is Accurate Occlusion of Glossy Reflections Necessary? Proceedings of Symposium on Applied Perception in Graphics and Visualization 2007. ( pp.91-98).
Leeb, R., Friedman, D., Muller-Putz, G. R., Scherer, R., Slater, M., Pfurtscheller, G. (2007). Self-Paced (Asynchronous) BCI Control of a Wheelchair in Virtual Environments: A Case Study with a Tetraplegic. Computational Intelligence and Neuroscience2007 doi:10.1155/2007/79642. Author URL
Leeb, R., Scherer, R., Friedman, D., Lee, F. Y., Keinrath, K., Bischof, H., Slater, M., Pfurtscheller, G. (2007). Combining BCI and Virtual Reality: Scouting Virtual Worlds. In Dornhege, G., del R Millán, J., Hinterberger, T., McFarland, D. J., Muller, K. -. R. (Eds.). Toward Brain-Computer Interfacing ( ). Cambridge, MA.:MIT Press.
Mertens, T., Kautz, J., Van Reeth, F. (2007). Exposure Fusion. 15th Pacific Conference on Computer Graphics and Applications, 2007: PG '07. ( pp.382-390). Los Alamitos, US: IEEE Computer Society Press. Publisher URL
Milton, R., Steed, A. (2007). Mapping carbon monoxide using GPS tracked sensors. Environmental Monitoring and Assessment124(1-3), 1-19 doi:10.1007/s10661-006-9488-y. Author URL
Ming, M., Steed, A., Sherman, B. (Eds.) (2007). Proceedings of IEEE Virtual Reality 2007.
Mohammed, U., Prince, S., Kautz, J. (2007). Stochastic generation of realistic image content. 4'th European Conference on Visual Media Production.
Mortensen, J., Khanna, P., Slater, M. (2007). Light Field Propagation and Rendering on the GPU. Proceedings of the 5th international conference on Computer graphics, virtual reality, visualisation and interaction in Africa. ( pp.15-23). NY, USA: ACM New York.
Mortensen, J., Khanna, P., Yu, I., Slater, M. (2007). Real-time Global Illumination in the CAVE. Proceedings of the 2007 ACM symposium on Virtual reality software and technology. ( pp.145-148). New York, NY, USA: ACM. Author URL
Murray, N., Roberts, D., Steed, A., Sharkey, P., Dickerson, P., Rae, J. (2007). An assessment of eye-gaze potential within immersive virtual environments. Transactions on Multimedia Computing, Communications, and Applications3(4), 1-17 doi:10.1145/1314303.1314311.
Pan, X., Slater, M. (2007). A Preliminary Study Of Shy Males Interacting With A Virtual Female. Presence 2007: The 10th Annual International Workshop on Presence. ( pp.101-108).
Pfister, H., Weyrich, T., Gross, M. (2007). Rendering Deformable and Animated Surface Reflectance Fields. Patent US7230620
Pilgrim, S., Steed, A., Aguado, A. (2007). Progressive skinning for character animation. Computer Animation and Virtual Worlds18(4), 473-481 doi:10.1002/cav.181.
Ritschel, T., Grosch, T., Kautz, J., Müller, S. (2007). Interactive Illumination with Coherent Shadow Maps. Proceedings of the 18th Eurographics Symposium on Rendering. ( pp.61-72). Aire-la-Ville, Switzerland: Eurographics Association. Publisher URL
Slater, M., Frisoli, A., Tecchia, F., Guger, C., Lotto, B., Steed, A., Pfurtscheller, C., Leeb, R., Reiner, M., Sanchez-Vives, M. V., Bernardet, U., Verschure, P. (2007). Understanding and realizing presence in the Presenccia project. IEEE Computer Graphics and Applications27(4), 90-93 doi:10.1109/MCG.2007.93. Author URL
Slater, M., Garau, M. (2007). The use of questionnaire data in presence studies: Do not seriously likert. Presence: Teleoperators and Virtual Environments16(4), 447-456 doi:10.1162/pres.16.4.447. Author URL
Towner, H., Slater, M. (2007). Reconstruction and Recognition of Occluded Facial Expressions using PCA. Affective Computing and Intelligent Interaction: Second International Conference, ACII 2007 Lisbon, Portugal, September 12-14, 2007: Proceedings. ( Vol. 4738 pp.36-47). Berlin/Heidelberg, Germany: Springer-Verlag. Author URL Publisher URL
Treleaven, P. C., Wells, J. C. K. (2007). 3D Body Scanning and Healthcare Applications. Computer40(7), 28-34 doi:10.1109/MC.2007.225. Author URL
Valmaggia, L. R., Freeman, D., Green, C., Garety, P., Swapp, D., Antley, A., Prescott, C., Fowler, D., Kuipers, E., Bebbington, P., Slater, M., Broome, M., McGuire, P. (2007). Virtual reality and paranoid ideations in people with an 'at-risk mental state' for psychosis. The British Journal of Psychiatry191(51), 63-68 doi:10.1192/bjp.191.51.s63.
Valmaggia, L. R., Freeman, D., Green, C., Garety, P., Swapp, D., Antley, A., Prescott, C., Fowler, D., Kuipers, E., Bebbington, P., Slater, M., Broome, M., McGuire, P. K. (2007). Virtual reality and paranoid ideations in people with an 'at-risk mental state' for psychosis. BRIT J PSYCHIAT191, S63-S68 doi:10.1192/bjp.191.51.s63.
Wells, J. C. K., Cole, T. J., Bruner, D., Treleaven, P. (2007). Body shape in American and British adults: between-country and inter-ethnic comparisons. International Journal of Obesity31, 1-8 doi:10.1038/sj.ijo.0803685. Author URL
Wells, J. C. K., Treleaven, P. C., Cole, T. J. (2007). BMI compared with 3-dimensional body shape: the UK National Sizing Survey. American Journal of Clinical Nutrition85(2), 419-425 Author URL
Weyrich, T., Deng, J., Barnes, C., Rusinkiewicz, S., Finkelstein, A. (2007). Digital Bas-Relief from 3D Scenes. ACM Trans. on Graphics (Proc. ACM SIGGRAPH 2007)26, 32:1-32:7, 3 New York, NY, USA:
Weyrich, T., Gross, M. (2007). Preprocessing and Filtering of Point Models. In Gross, M., Pfister, H. (Eds.). Point-based graphics ( pp.188-206). Morgan Kaufmann Pub.
Weyrich, T., Heinzle, S., Aila, T., Fasnacht, D., Oetiker, S., Botsch, M., Flaig, C., Mall, S., Rohrer, K., Felber, N., Kaeslin, H., Gross, M. (2007). A Hardware Architecture for Surface Splatting. ACM Trans. on Graphics (Proc. SIGGRAPH 2007)26, 90:1-90:11, 3 New York, NY, USA:
Wolff, R., Roberts, D. J., Steed, A., Otto, O. (2007). A Review of Tele-collaboration Technologies with Respect to Closely Coupled Collaboration. International Journal of Computer Applications in Technology29(1), 11-26 doi:10.1504/IJCAT.2007.014056.
Wong, K. Y., Thyvetil, M. -. A., Machaira, A., Loscos, C. (2007). Density Distribution and local behaviour for realistic crowd simulation. IADIS International Conference Computer Graphics and Visualization 2007. ( pp.11-18). Amsterdam, The Netherlands: International Association for Development of the Information Society. Publisher URL

2006

Beeharee, A. K., Steed, A. (2006). A natural wayfinding exploiting photos in pedestrian navigation systems. Mobile HCI. ( pp.81-88). ACM. Publisher URL
Bickel, B., Weyrich, T., Matusik, W., Pfister, H., Donner, C., Tu, C., McAndless, J., Lee, J., Ngan, A., Jensen, H. W., Gross, M. (2006). Processing and editing of faces using a measurement-based skin reflectance model. SIGGRAPH ’06: ACM SIGGRAPH 2006 Sketches. ( pp.168-168). New York, US: ACM Press. Publisher URL
Brogni, A., Vinayagamoorthy, V., Steed, A., Slater, M. (2006). Variations in physiological responses of participants during different stages of an immersive virtual environment experiment. ACM Virtual Reality Software & Technology. ( pp.376-382). New York, NY, USA: ACM Press. Author URL
Christou, C., Angus, C., Celine Loscos, C. D., A, R., M, (2006). A Versatile Large-Scale Multimodal VR System for Cultural Heritage Visualization. VRST '06: Proceedings of the ACM symposium on Virtual reality software and technology. ACM Press New York, NY, USA.
Freeman, R., Steed, A. (2006). Interactive modelling and tracking for mixed and augmented reality. Proceedings of the ACM symposium on Virtual reality software and technology (VRST '06). ( pp.61-64). New York, US: ACM Press. Publisher URL
Friedman, D., Brogni, A., Antley, A., Guger, C., Antley, A., Steed, A., Slater, M. (2006). Sharing and analyzing data from presence experiments. Presence: Teleoperators and Virtual Environments15(5), 599-610 doi:10.1162/pres.15.5.599. Author URL
Friedman, D., Brogni, A., Antley, A., Guger, G., Slater, M. (2006). Sharing and Analyzing Presence Experiments Data. Presence: Teleoperators and Virtual Environments15(5), 599-610
Frohlich, B., Julier, S., Takemura, H., IEEE VR 2005 Program Co Chair, (2006). Special issue: IEEE Virtual Reality 2005 Conference Guest Editors' introduction. PRESENCE-TELEOP VIRT15(1), III-IV
Green, P., Kautz, J., Matusik, W., Durand, F. (2006). View-dependent precomputed light transport using nonlinear Gaussian function approximations. I3D '06: Proceedings of the 2006 symposium on Interactive 3D graphics and games. ( pp.7-14). New York, US: ACM Press. Author URL Publisher URL
Heldal, I., Brathe, L., Schroeder, R., Steed, A. (2006). Interaction Fragments Influencing Collaboration in Distributed Virtual Environments. In Schroeder, R., Axelsson, A. S. (Eds.). Avatars at Work and Play: Collaboration and Interaction in Shared Virtual Environments, ( ). London:Springer-Verlag.
Jacobs, K., Loscos, C. (2006). Classification of illumination methods for mixed-reality. Computer Graphics Forum25(1), 29-51 doi:10.1111/j.1467-8659.2006.00816.x. Author URL
Julier, S. J., Bailey, T., Uhlmann, J. K. (2006). Using exponential mixture models for suboptimal distributed data fusion. 2006 IEEE Nonlinear Statistical Signal Processing Workshop. ( pp.160-163). Piscataway, US: IEEE Computer Society. Publisher URL
Khanna, P., Yu, I., Mortensen, J., Slater, M. (2006). Presence in response to dynamic visual realism: A preliminary report of an experiment study. VRST '06: Proceedings of the ACM symposium on Virtual reality software and technology. ( pp.364-367). New York, US: ACM Press. Publisher URL
Leeb, R., Keinrath, C., Friedman, D., Guger, C., Neuper, C., Garau, M., Antley, S., Steed, A., Slater, M., Pfurtscheller, G. (2006). Walking by thinking: The brainwaves are crucial, not the muscles! Presence: Teleoperators and Virtual Environments15(5), 500-514
Mertens, T., Kautz, J., Chen, J., Bekaert, P., Durand, F. (2006). Texture Transfer Using Geometry Correlation. Proceedings of Eurographics Symposium on Rendering 2006. ( pp.273-284). Aire-la-Ville, Switzerland: Eurographics Association. Publisher URL
Pfurtscheller, G., Leeb, R., Keinrath, C., Friedman, D., Neuper, C., Guger, C., Slater, M. (2006). Walking from thought. Brain Research1071(1), 145-152
Pfurtscheller, G., Leeb, R., Slater, M. (2006). Cardiac responses induced during thought-based control of a virtual environment. INT J PSYCHOPHYSIOL62(1), 134-140 doi:10.1016/j.ijpsycho.2006.03.001.
Roussou, M., Oliver, M., Slater, M. (2006). The virtual playground: an educational virtual reality environment for evaluating interactivity and conceptual learning. Virtual Reality10(3-4), 227-240 Author URL
Sigg, C., Weyrich, T., Botsch, M., Gross, M. (2006). GPU-Based Ray-Casting of Quadratic Surfaces. Proceedings of 3rd Eurographics Symposium on Point-Based Graphics. ( pp.59-65). Aire-la-Ville, Switzerland: Eurographics Association. Publisher URL
Slater, M. (2006). Special issue: 8th Annual International Workshop on Presence II - Guest editor's introduction. PRESENCE-TELEOP VIRT15(5), III-III
Slater, M. (2006). Special issue: Presence 2005 conference - Guest editor's introduction. PRESENCE-TELEOP VIRT15(4), CP4-CP5
Slater, M. (Ed.) (2006). Special Issue: Presence 2005 Conference - Guest Editor's Introduction. Presence: Teleoperators and Virtual Environments15(4), iii-iv Cambridge, MA: Author URL
Slater, M., Antley, A., Davison, A., Swapp, D., Guger, C., Barker, C., Pistrang, N., Sanchez-Vives, M. V. (2006). A Virtual Reprise of the Stanley Milgram Obedience Experiments. PLoS ONE1(1), 1-10 doi:10.1371/journal.pone.0000039. Author URL
Slater, M., Guger, C., Edlinger, G., Leeb, R., Pfurtscheller, G., Antley, A., Garau, M., Brogni, A., Friedman, D. (2006). Analysis of physiological responses to a social situation in an immersive virtual environment. Presence: Teleoperators and Virtual Environments15(5), 553-569 doi:10.1162/pres.15.5.553. Author URL
Slater, M., Pertaub, D. -. P., Barker, C., Clark, D. M. (2006). An experimental study on fear of public speaking using a virtual environment. CyberPsychology and Behavior9(5), 627-633 Author URL
Steed, A. (2006). Towards a General Model for Selection in Virtual Environments. IEEE Symposium on 3D User Interfaces. ( pp.103-110). Piscataway, US: IEEE Computer Society. Publisher URL
Steed, A. J., Angus, C. (2006). Enabling scalability by partitioning virtual environments using frontier sets. Presence: Teleoperators and Virtual Environments15(1), 77-92 doi:10.1162/pres.2006.15.1.77. Author URL
Swapp, D., Pawar, V., Loscos, C. (2006). Interaction with co-located haptic feedback in virtual reality. Virtual Reality10(1), 24-30 doi:10.1007/s10055-006-0027-5. Author URL
Treleaven, P., Emmott, S. (2006). Intelligent Media. True Visions - the emergence of Ambient Intelligence. ( pp.307-319). Berlin: Springer.
Treleaven, P., Furnham, A., Swami, V. (2006). The science of body metrics. The Psychologist19, 416-419
Vinayagamoorthy, V., Gillies, M., Steed, A., Tanguy, E., Pan, X., Loscos, C., Slater, M. (2006). Building expression into virtual characters. Eurographics 2006 - State of the Art Reports. ( pp.21-61). Switzerland: Eurographics Association. Publisher URL
Vinayagamoorthy, V., Steed, A., Slater, M. (2006). . ACM SIGGRAPH International Conference on Virtual Reality Continuum and Its Applications - VRCIA.
Weyrich, T. (2006). Acquisition of Human Faces using a Measurement-Based Skin Reflectance Model.Department of Computer Science, ETH Zurich.
Weyrich, T., Matusik, W., Pfister, H., Bickel, B., Donner, C., Tu, C., McAndless, J., Lee, J., Ngan, A., Jensen, H. W., Gross, M. (2006). Analysis of Human Faces using a Measurement-Based Skin Reflectance Model. ACM Trans. on Graphics (Proc. SIGGRAPH 2006), 1013-1024 New York, NY, USA:
van der Merwe, R., Wan, E., Julier, S. J. (2006). Sigma-Point Kalman Filters for Nonlinear Estimation and Sensor Fusion: Applications to Integrated Navigation. 2004 AIAA Guidance, Navigation, and Control Conference Online Proceedings. Reston, US: The American Institute of Aeronautics and Astronautics (AIAA). Publisher URL

2005

Beeharee, A., Steed, A. (2005). . Lecture Notes in Computer Science. ( Vol. 3479 pp.306-316).
Beeharee, A., Steed, A. (2005). Filtering location-based information using visibility. LOCATION- AND CONTEXT-AWARENESS, PROCEEDINGS. ( Vol. 3479 pp.306-315). SPRINGER-VERLAG BERLIN.
Benford, S., Schnadelbach, H., Koleva, B., Gaver, B., Schmidt, A., Boucher, A., Steed, A., Anastasi, R., Greenhalgh, C., Rodden, T., Gellersen, H. (2005). Expected, sensed, and desired: A framework for designing sensing-based interaction. ACM Transactions on Computer-Human Interaction (TOCHI)12(1), 3-30
Coelho, E. M., MacIntyre, B., Julier, S. J. (2005). Supporting interaction in augmented reality in the presence of uncertain spatial knowledge. UIST '05: Proceedings of the 18th annual ACM symposium on User interface software and technology. ( pp.111-114). New York, US: ACM Press. Author URL Publisher URL
Dix, A., Friday, A., Koleva, B., Rodden, T., Muller, H., Randell, C., Steed, A. (2005). Managing Multiple Spaces. In Turner, P., Davenport, E. (Eds.). Space, Spatiality and Technologies ( ). Springer.
Freeman, D., Dunn, G., Garety, P. A., Bebbington, P., Slater, M., Kuipers, E., Fowler, D., Green, C., Jordan, J., Ray, K. (2005). The psychology of persecutory ideation I - A questionnaire survey. J NERV MENT DIS193(5), 302-308 doi:10.1097/01.nmd.0000161687.12931.67.
Freeman, D., Dunn, G., Garety, P. A., Bebbington, P., Slater, M., Kuipers, E., Fowler, D., Green, C., Jordan, J., Ray, K. (2005). The psychology of persecutory ideation I: a questionnaire survey. The Journal of Nervous and Mental Disease193(5), pp.302-308
Freeman, D., Garety, P., Bebbington, P., Slater, M., Kuipers, E., Fowler, D., Green, C., Jordan, J., Ray, K., Dunn, G. (2005). The psychology of persecutory ideation II - A virtual reality experimental study. The Journal of Nervous and Mental Disease193(5), 309-315
Freeman, R., Steed, A., Zhou, B. (2005). Rapid Scene Modelling, Registration and Specification for Mixed Reality Systems. ACM symposium on Virtual reality software and technology. ( pp.147-150). Monterey: ACM. Author URL
Friedman, D., Brogni, A., Antley, A., Guger, C., Slater, M. (2005). Sharing and Analysing Presence Experiments Data. Proceedings of Presence 2005: The 8th Annual International Workshop on Presence. ( pp.111-118). London, UK: Department of Computer Science, University College London. Author URL Publisher URL
Frisoli, A., Jansson, G., Bergamasco, M., Loscos, C. (2005). Evaluation of the Pure-Form Haptic Displays Used for Exploration of Works of Art at Museums. World haptics conference.
Garau, M., Slater, M., Pertaub, D., Razzaque, S. (2005). The responses of people to virtual humans in an immersive virtual environment. Presence: Teleoperators and Virtual Environments14(1), 104-116 doi:10.1162/1054746053890242. Author URL
Gillies, M., Vinayagamoorthy, V., Robertson, D., Steed, A. (2005). A Platform Independent Architecture for Virtual Characters and Avatars.Springer-Verlag. Author URL
Heldal, I., Schroeder, R., Steed, A., Axelsson, A. -. S., Spante, M., Wideström, J. (2005). Immersiveness and symmetry in copresent scenarios. IEEE Virtual Reality 2005: Proceedings: Bonn, Germany, March 12-16, 2005. ( pp.171-178). Piscataway, US: IEEE Computer Society Press. Publisher URL
Heldal, I., Steed, A., Schroeder, R. (2005). Evaluating Collaboration in Distributed Virtual Environments for a Puzzle-solving Task. HCI International 2005, the 11th International Conference on Human Computer Interaction. 22-27 July 2005, Las Vegas:
Heldal, I., Steed, A., Spante, M., Schroeder, R., Bengtsson, S., Partanan, M. (2005). Successes and Failures in Co-Present Situations. Presence: Teleoperators and Virtual Environments14(5), 563-579
Jacobs, K., Angus, C., Loscos, C., Nahmias, J. D., Reche, A., Steed, A. (2005). Automatic generation of consistent shadows for augmented reality. Proceedings of Graphics Interface 2005, Victoria, British Columbia, May 09-11, 2005. ( Vol. 112 pp.113-120). Canada: Canadian Human-Computer Communications Society. Author URL
Jacobs, K., Ward, G., Loscos, C. (2005). Automatic HDRI generation of dynamic environments. ACM SIGGRAPH 2005, Sketches, Los Angeles, California, July 31 - August 04, 2005. New York, US: ACM Press. Publisher URL
Julier, S. J., Uhlmann, J. K. (2005). Fusion of time delayed measurements with uncertain time delays. Proceedings of the 2005 American Control Conference. ( Vol. 6 pp.4028-4033). Evanston, US: American Automatic Control Council. Publisher URL
Leeb, R., Keinrath, C., Friedman, D., Guger, C., Neuper, C., Garau, M., Antley, A., Steed, A., Slater, M., Pfurtscheller, G. (2005). Walking from thoughts: Not the muscles are crucial, but the brain waves! 8th Annual International Workshop on Presence, Presence 2005. ( pp.25-32).
Mertens, T., Kautz, J., Bekaert, P., Van Reeth, F., Seidel, H. (2005). Efficient Rendering of Local Subsurface Scattering. Computer Graphics Forum24(1), 41-50 doi:10.1111/j.1467-8659.2005.00827.x. Author URL
Milton, R., Steed, A. (2005). Correcting GPS readings from a tracked mobile sensor. Lecture Notes in Computer Science. ( Vol. 3479 pp.83-94).
Nahmias, J. D., Steed, A., Buxton, B. (2005). Analysis of cost functions and structured light patterns for modern dynamic programming stereo algorithms. IEE International Conference on Visual Information Engineering (VIE 2005). ( pp.149-156). London, UK: Institution of Electrical Engineers. Publisher URL
Nahmias, J. D., Steed, A., Buxton, B. (2005). Evaluation of Modern Dynamic Programming Algorithms for Real-time Active Stereo Systems. The 13th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2005, in co-operation with EUROGRAPHICS: W S C G ' 2005: Short Papers. ( pp.113-116). Plzen, Czech Republic: University of West Bohemia. Author URL Publisher URL
Sadlo, F., Weyrich, T., Peikert, R., Gross, M. (2005). A practical structured light acquisition system for point-based geometry and texture. Symposium of Point-Based Graphics: Eurographics/IEEE VGTC Symposium Proceedings. ( pp.89-98). Aire-la-Ville, Switzerland: Eurographics Association. Publisher URL
Sanchez-Vives, M. V., Slater, M. (2005). From presence to consciousness through virtual reality. Nature Reviews Neuroscience6(4), 332-339 doi:10.1038/nrn1651. Author URL
Schulze, J. P., Forsberg, A. S., Slater, M. (2005). Analysis of subject behavior in a virtual reality user study,. Presence 2005: the Eighth Annual International Workshop on Presence, 21-23 September, 2005 University College London (Conference proceedings). ( pp.255-260). London, UK: University College London. Publisher URL
Slater, M. (2005). Presence 2005: The 8th Annual International Workshop on Presence.University College London. Author URL
Steed, A., Angus, C. (2005). Supporting Scalable Peer to Peer Virtual Environments using Frontier Sets. IEEE Virtual Reality 2005: Bonn, Germany, March 12-16, 2005: Proceedings. ( pp.27-34). Piscataway, US: IEEE Computer Society. Publisher URL
Steed, A., Brogni, A., Vinayagamoorthy, V. (2005). . The International Conference on Human Computer Interaction. ( Vol. 11 ).
Steed, A., Frecon, E. (2005). Construction of Collaborative Virtual Environments. ( pp.235-268). Ideas Group.
Steed, A., Parker, C. (2005). Evaluating effectiveness of interaction techniques across immersive virtual environmental systems. Presence: Teleoperators and Virtual Environments14(5), 511-527 doi:10.1162/105474605774918750.
Steed, A., Roberts, D., Schroeder, R., Heldal, I. (2005). Interaction Between Users of Immersion Projection Technology Systems. HCI International 2005, the 11th International Conference on Human Computer Interaction. 22-27 July 2005, Las Vegas.:
Steed, A., Vinayagamoorthy, V., Brogni, A. (2005). Using Breaks in Presence to Identify Usability Issues. HCI International 2005, the 11th International Conference on Human Computer Interaction. 22-27 July 2005, Las Vegas.:
Swapp, D., Pawar, V., Loscos, C. (2005). Interaction with co-located haptic feedback in virtual reality. Virtual Reality. ( Vol. 10 pp.24-30). UK: Springer. Publisher URL
Swapp, D., Pawar, V., Loscos, C. (2005). Interaction with haptic feedback and co-location in virtual reality. Presence 2005: The Eighth Annual International Workshop on Presence, 21-23 September, 2005 University College London. ( pp.359-360). London, UK: Department of Computer Science, UCL (University College London). Publisher URL
Vinayagamoorthy, V., Steed, A., Slater, M. (2005). . Towards Social Mechanisms of Android Science: A CogSci 2005 - XXVII Annual Conference of the Cognitive Science Society workshop. ( pp.119-126).
Vinayagamoorthy, V., Steed, A., Slater, M. (2005). Building Characters: Lessons Drawn from Virtual Environments. Toward Social Mechanisms of Android Science: A CogSci 2005 Workshop. ( pp.119-126). Stresa, Italy:
Weyrich, T., Matusik, W., Pfister, H., Gross, M. (2005). Measuring Skin Reflectance and Subsurface Scattering.
Weyrich, T., Matusik, W., Pfister, H., Lee, J., Ngan, A., Jensen, H. W., Gross, M. (2005). A Measurement-Based Skin Reflectance Model for Face Rendering and Editing.
Weyrich, T., Pfister, H., Gross, M. (2005). Rendering Deformable Surface Reflectance Fields. In IEEE Transactions on Computer Graphics and Visualization11(1), 48-58 Piscataway, NJ, USA: doi:10.1109/TVCG.2005.14.
Wong, K. Y., Thyvetil, M. -. A., Machaira, A., Loscos, C. (2005). System for Simulating Dynamic Features of Crowd Behavior. ACM SIGGRAPH 2005 Posters. New York, US: ACM Press. Publisher URL

2004

Annen, T., Kautz, J., Durand, F., Seidel, H. -. P. (2004). Spherical Harmonic Gradients for Mid-Range Illumination. Proceedings of EGSR04: 15th Eurographics Symposium on Rendering 2004. ( pp.331-336). Aire-la-Ville, Switzerland: Eurographics Association. Publisher URL
Brown, D. G., Julier, S., Baillot, Y., Livingston, M. A., Rosenblum, L. J. (2004). Event-based data distribution for mobile augmented reality and virtual environments. ( Vol. 13 pp.211-221).
Cani, M. P., Slater, M. (2004). The European Association for Computer Graphics - 25th Annual Conference - Preface. Computer Graphics Forum23(3), V-VI
Cotting, D., Weyrich, T., Pauly, M., Gross, M. (2004). Robust Watermarking of Point-Sampled Geometry. Proceedings of the International Conference on Shape Modeling and Applications 2004. ( pp.233-242). Los Alamitos, US: IEEE Computer Society. Publisher URL
Crabtree, A., Benford, S., Rodden, T., Greenhalgh, C., Anastasi, R., Drozd, A., Adams, M., Row-Farr, J., Flintham, M., Tandavanitj, N., Steed, A. (2004). Orchestrating a mixed reality game 'on the ground'. CHI '04: Proceedings of the SIGCHI conference on Human factors in computing systems. ( pp.391-398). New York, US: ACM Press. Author URL Publisher URL
Friedman, D., Leeb, R., Antley, A., Garau, M., Guger, C., Keinrath, C., Steed, A., Pfurtscheller, G., Slater, M. (2004). Navigating Virtual Reality by Thought: First Steps. Presence 2004: The 7th Annual International Workshop on Presence. ( pp.160-167).
Friedman, D., Leeb, R., Garau, M., Guger, C., Keinrath, C., Pfurtscheller, G., Slater, M. (2004). Navigating Virtual Reality by Thought: First Steps. 7th International Conference on Presence, Presence 2004. ( pp.160-167). Valencia, Spain:
Garau, M., Ritter-Widenfeld, H., Antley, A., Friedman, D., Brogni, A., Slater, M. (2004). . Temporal and Spatial Variations in Presence: A Qualitative Analysis, 7th International Conference on Presence: Presence 2004. ( pp.232-239-). Valencia, Spain: Author URL
Garau, M., Ritter-Widenfeld, H., Antley, A., Friedman, D., Brogni, A., Slater, M. (2004). . Temporal and Spatial Variations in Presence: A Qualitative Analysis. ( pp.232-239). Valencia, Spain: Author URL
Gaver, W., Bowers, J., Boucher, A., Gellerson, H., Pennington, S., Schmidt, A., Steed, A., Villars, N., Walker, B. (2004). The Drift Table: Designing for Ludic Engagement. CHI '04: Extended Abstracts on Human Factors in Computing Systems. ( pp.885-900). New York, US: ACM Press. Publisher URL
Guger, C., Edlinger, G., Leeb, R., Pfurtscheller, G., Antley, A., Garau, M., Brogni, A., Friedman, D., Slater, M. (2004). Heart-rate variability and event-related ECG in virtual environments. PRESENCE 2004. ( pp.240-245). Valencia, Spain:
Hix, D., Gabbard, J. L., II, J. E. S., Livingston, M. A., Höllerer, T., Julier, S., Baillot, Y., Brown, D. G. (2004). A Cost-Effective Usability Evaluation Progression for Novel Interactive Systems. HICSS. Publisher URL
Jacobs, K., Loscos, C. (2004). Classification of illumination methods for mixed reality. Eurographics Conference 2004 State of The Art Reports. ( pp.95-118). Switzerland: The Eurographics Association. Publisher URL
Julier, S. J., Uhlmann, J. K. (2004). Unscented filtering and nonlinear estimation. Proceedings of the IEEE92(3), 401-422 doi:10.1109/JPROC.2003.823141. Author URL
Julier, S. J., Uhlmann, J. K., Nicholson, D. (2004). A method for dealing with assignment ambiguity. Proceedings of the 2004 American Control Conference: June 30-July 2, 2004, Boston Sheraton Hotel, Boston, Massachusetts. ( Vol. 5 pp.4102-4107). Evanston, US: American Automatic Control Council. Publisher URL
Julier, S., Davison, A., Fitzgibbon, A. (2004). Advanced Visual Tracking. ISMAR. ( pp.305-). IEEE Computer Society.
Julier, S., LaViola, J. (2004). An empirical study into the robustness of split covariance addition (SCA) for human motion tracking. Proceedings of the 2004 American Control Conference ACC: June 30-July 2, 2004, Boston Sheraton Hotel, Boston, Massachusetts. ( Vol. 3 pp.2190-2195). Evanston, US: American Automatic Control Council. Publisher URL
Kautz, J. (2004). Hardware Lighting and Shading: A Survey. Computer Graphics Forum23(1), 85-112 Author URL
Kautz, J., Daubert, K., Seidel, H. -. P. (2004). Advanced Environment Mapping in VR Applications. Computers and Graphics28(1), 99-104 doi:10.1016/j.cag.2003.10.010. Author URL
Kautz, J., Lehtinen, J., Aila, T. (2004). Hemispherical Rasterization for Self-Shadowing of Dynamic Objects. Eurographics Symposium on Rendering 2004. ( pp.179-184). Aire-la-Ville, Switzerland: Eurographics Association. Publisher URL
Kautz, J., Sattler, M., Sarlette, R., Klein, R., Seidel, H. -. P. (2004). Decoupling BRDFs from Surface Mesostructures. Proceedings Graphic Interface 2004, 17-19 May 2004, London, Ontario. ( pp.177-184). Canada: Canadian Human-Computer Communications Society. Publisher URL
Kim, J., Kim, H., Tay, B. K., Muniyandi, M., Srinivasan, M. A., Jordon, J., Mortensen, J., Oliveira, M., Slater, M. (2004). Transatlantic touch: A study of haptic collaboration over long distance. Presence-Teleoperators and Virtual Environments13(3), 328-337
Loscos, C., Tecchia, F., Frisoli, A., Carrozzino, M., Widenfeld, H. R., Swapp, D., Bergamasco, M. (2004). The Museum of Pure Form: touching real statues in an immersive virtual museum. VAST 2004: The 5th International Symposium on Virtual Reality, Archaeology and Cultural Heritage. ( pp.271-279-). The Eurographics Association.
MacIntyre, B., Coelho, E. M., Julier, S. J. (2004). OSGAR: A scene graph with uncertain transformations. Third IEEE and ACM International Symposium on Mixed and Augmented Reality 2004. ( pp.6-15). Washington, DC, USA: IEEE Computer Society. Author URL
Mertens, T., Kautz, J., Bekaert, P., van Reeth, F. (2004). A self-shadow algorithm for dynamic hair using density clustering. Rendering Techniques 2004 Eurographics Symposium on Rendering Norrköping, Sweden, June 21–23, 2004. ( pp.173-178). Aire-la-Ville, Switzerland: Eurographics Association. Publisher URL
Roberts, D., Wolff, R., Otto, O., Kranzlmueller, D., Anthes, C., Steed, A. (2004). Supporting Social Human Communication between Distributed Walk-in Displays. VRST '04: Proceedings of the ACM symposium on virtual reality software and technology. ( pp.81-88). New York, US: ACM Press. Publisher URL
Slater, M. (2004). How colorful was your day? Why questionnaires cannot assess presence in virtual environments.
Slater, M. (2004). Presence and emotions. CYBERPSYCHOL BEHAV7(1), 121-121
Slater, M. (2004). Presence and emotions. CyberPsychology and Behavior7(1), 121-121-
Slater, M., Mortensen, J., Khanna, P., Yu, I. (2004). A virtual light field approach to global illumination. COMPUTER GRAPHICS INTERNATIONAL, PROCEEDINGS. ( pp.102-109). IEEE COMPUTER SOC.
Steed, A. (2004). Supporting mobile applications with real-time visualisation of GPS availability. Lecture Notes in Computer Science, 3160. ( pp.373-377). Springer.
Steed, A., Angus, C. (2004). Frontier Sets: A Partitioning Scheme to Enable Scalable Virtual Environments. Eurgraphics 2004, Short Presentation and Interactive Demos. ( pp.13-17). Eurographics Association.
Steed, A., MacColl, I., Randell, C., Brown, B., Chalmers, M., Greenhalgh, C. (2004). Models of Space in a Mixed-Reality System. Proceedings: Eighth International Conference on Information Visualisation: IV 2004: 14 - 16 July 2004, London, England. ( pp.768-777). Los Alamitos, US: IEEE Computer Society. Publisher URL
Steed, A., Parker, C. (2004). 3D Selection Strategies for Head Tracked and Non-Head Tracked Operation of Spatially Immersive Displays. 8th International Immersive Projection Technology Workshop.
Steed, A., Spinello, S., Croxford, B., Greenhalgh, C. (2004). e-Science in the Streets: Urban Pollution Monitoring. Proceedings of UK e-Science All Hands Meeting: Nottingham 2-4 September 2003. ( pp.36-42). Swindon, UK: The Engineering and Physical Sciences Research Council (EPSRC). Publisher URL
Steed, A., Spinello, S., Croxford, B., Milton, R. (2004). Data visualization within urban models. Proceedings of the Theory and Practice of Computer Graphics 2004. ( pp.9-16). Washington DC, US: IEEE Computer Society Press. Publisher URL
Steed, A., Spinello, S., Croxford, B., Milton, R. (2004). Data visualization within urban models. In Jones, M. (Ed.). Proceedings of the Theory and Practice of Computer Graphics 2004 ( pp.9-16). Washington DC, USA:IEEE Computer Society. Author URL
Szczepanski, J., Wajnryb, E., Amigo, J. M., Sanchez-Vives, M. V., Slater, M. (2004). Biometric Random Number Generators. Computers and Security23(1), 77-84 doi:10.1016/S0167-4048(04)00064-1. Author URL
Szczepanski, J., Wajnryb, E., Amigo, J. M., Sanchez-Vives, M. V., Slater, M. (2004). Biometric random number generators. COMPUT SECUR23(1), 77-84 doi:10.1016/S0167-4048(03)00002-6.
Treleaven, P. (2004). Sizing us Up. IEEE Spectrum41(4), 28-31 doi:10.1109/MSPEC.2004.1279190. Author URL
Vinayagamoorthy, V., Brogni, A., Gillies, M., Slater, M., Steed, A. (2004). . The 7th Annual International Presence Workshop. ( pp.148-155).
Vinayagamoorthy, V., Brogni, A., Gillies, M., Slater, M., Steed, A. J. (2004). An Investigation of Presence Response across Variations in Visual Realism. 7th International Conference on Presence, Presence 2004. ( pp.148-155). Valencia, Spain:
Vinayagamoorthy, V., Garau, M., Steed, A., Slater, M. (2004). An eye gaze model for dyadic interaction in an immersive virtual environment: Practice and experience.
Weyrich, T., Pauly, M., Heinzle, S., Keiser, R., Scandella, S., Gross, M. (2004). Post-processing of Scanned 3D Surface Data. Symposium on Point-Based Graphics 2004. ( pp.85-94). Aire-la-Ville, Switzerland: Eurographics Association. Publisher URL

2003

Baillot, Y., Eliason, J. J., Schmidt, G. S., Swan, J. E., Brown, D., Julier, S., Livingston, M. A., Rosenblum, L. (2003). Evaluation of the ShapeTape tracker for wearable, mobile interaction. IEEE VIRTUAL REALITY 2003, PROCEEDINGS. ( pp.285-286). IEEE COMPUTER SOC.
Baillot, Y., Julier, S., Brown, D., Livingston, M. (2003). A Tracker Alignment Framework for Augmented Reality. The Second IEEE and ACM International Symposium on Mixed and Augmented Reality (ISMAR 2003). ( pp.142-150). Washington, DC, USA: IEEE Computer Society. Author URL
Brogni, A., Slater, M., Steed, A. (2003). More Breaks Less Presence. Presence 2003, The 6th Annual International Workshop on Presence.
Brown, B., MacColl, I., Chalmers, M., Galani, A., Randell, C., Steed, A. (2003). Lessons from the Lighthouse: Collaboration in a Shared Mixed Reality System. CHI '03: Proceedings of the SIGCHI conference on Human factors in computing systems. ( pp.577-584). New York, US: ACM Press. Author URL Publisher URL
Brown, D. G., Julier, S., Baillot, Y., Livingston, M. A. (2003). An Event-Based Data Distribution Mechanism for Collaborative Mobile Augmented Reality and Virtual Environments. VR. ( pp.23--). IEEE Computer Society. Publisher URL
Brown, D., Julier, S., Baillot, Y., Livingston, M. A. (2003). An event-based data distribution mechanism for collaborative mobile augmented reality and virtual environments. IEEE VIRTUAL REALITY 2003, PROCEEDINGS. ( pp.23-29). IEEE COMPUTER SOC.
Daubert, K., Heidrich, W., Kautz, J., Dischler, J. -. M., Seidel, H. -. P. (2003). Efficient Light Transport Using Precomputed Visibility. IEEE Computer Graphics and Applications23(3), 28-37 doi:10.1109/MCG.2003.1198260. Author URL
Dettori, A., Avizzano, C. A., Marcheschi, S., Angerilli, M., Bergamasco, M., Loscos, C., Guerraz, A. (2003). Art touch with CREATE haptic Interface. ICAR 2003, International Conference on Advanced Robotics.
Freeman, D., Slater, M., Bebbington, P., Garety, P. A., Kuipers, E., Fowler, D., Met, A., Read, C., Jordan, J., Vinayagamoorthy, V. (2003). Can virtual reality be used to investigate persecutory ideation? The Journal of Nervous and Mental Disease191(8), 509-514 Author URL
Galani, A., Chalmers, M., Brown, B., MacColl, I., Randell, C., Steed, A. (2003). Developing a Mixed Reality Co-Visiting Experience for Local and Remote Museum Companions. Human-Computer Interaction: Theory and Practice. ( Vol. I pp.1143-1147). Mahwah, US: Lawrence Erlbaum Associates. Publisher URL
Garau, M., Slater, M., Vinayagamoorthy, V., Brogni, A., Steed, A., Sasse, M. A. (2003). The Impact of Avatar Realism and Eye Gaze Control on the Perceived Quality of Communication in a Shared Immersive Virtual Environment. SIGCHI conference on Human factors in computing systems (CHI 2003). ( pp.529-536). New York, NY, USA: ACM Press. Author URL
Garau, M., Slater, M., Vinayagamoorthy, V., Brogni, A., Steed, A., Sasse, M. A. (2003). The impact of avatar realism and eye gaze control on perceived quality of communication in a shared immersive virtual environment. SIG-CHI Conference on Human factors in computing systems. ( Vol. 5 pp.529-536). New York, NY, USA: ACM Press. Author URL
Guerraz, A., Loscos, C., Ritter-Widenfeld, H. (2003). How to use physical parameters coming from the haptic device itself to enhance the evaluation of haptic benefits in user interface? Proceedings of EuroHaptics 2003. Paris, France: EuroHaptics Society. Publisher URL
James, L. K., Lin, C. -. Y., Steed, A., Swapp, D., Slater, M. (2003). Social anxiety in virtual environments: Results of a pilot study. CyberPsychology and Behavior6(3), 237-243 Author URL
James, L., Lin, C., Steed, A., Slater, M. (2003). Society Anxiety in Virtual Environments: A Pilot Study. CyberPsychology and Behavior6(3), 237-243
Julier, S. (2003). The Spherical Simplex Unscented Transformation. Proceedings of the 2003 American Control Conference: June 4-6, 2003: The Adams Mark Hotel, Denver, Colorado, USA. ( Vol. 3 pp.2430-2434). Evanston, US: American Automatic Control Council. Publisher URL
Julier, S. J. (2003). The Stability of Covariance Inflation Methods for SLAM. Proceedings of the 2003 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS 2003). ( Vol. 3 pp.2749-2754). Piscataway, US: IEEE Computer Society Press. Publisher URL
Julier, S. J., Durrant-Whyte, H. F. (2003). On the role of process models in autonomous land vehicle navigation systems. IEEE Transactions on Robotics and Automation19, 1-14, 1
Julier, S. J., Uhlmann, J. K. (2003). Using Multiple SLAM Algorithms. Proceedings of the 2003 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS 2003). ( Vol. 1 pp.200-205). Piscataway, US: IEEE Computer Society. Publisher URL
Kartsounis, G., Douros, I., Treleaven, P. C. (2003). BodyXML - An XML-based High Level Representation Framework of Human Bodies. Proceedings 3D Modelling 2003.
Lehtinen, J., Kautz, J. (2003). Matrix Radiance Transfer. I3D '03: Proceedings of the 2003 symposium on Interactive 3D graphics. ( pp.59-64). New York, US: ACM Press. Publisher URL
Lensch, H., Goesele, M., Bekaert, P., Kautz, J., Magnor, M., Lang, J., Seidel, H. -. P. (2003). Interactive Rendering of Translucent Objects. Computer Graphics Forum22(2), 195-205 doi:10.1111/1467-8659.00660. Author URL
Lensch, H., Kautz, J., Goesele, M., Heidrich, W., Seidel, H. -. P. (2003). Image-Based Reconstruction of Spatial Appearance and Geometric Detail. ACM Transactions on Graphics22(2), 234-257 doi:10.1145/636886.636891. Author URL
Livingston, M. A., II, J. E. S., Gabbard, J. L., Höllerer, T., Hix, D., Julier, S., Baillot, Y., Brown, D. G. (2003). Resolving Multiple Occluded Layers in Augmented Reality. ISMAR. ( pp.56-65). IEEE Computer Society. Publisher URL
Loscos, C., Marchal, D., Meyer, A. (2003). Intuitive Crowd Behaviour in Dense Urban Environments using Local Laws. Proceedings of the Theory and Practice of Computer Graphics (TPCG’03). ( pp.122-129). Los Alamitos, US: IEEE Computer Society. Publisher URL
Loscos, C., Ritter-Widenfeld, H., Roussou, M., Meyer, A., Tecchia, F., Drettakis, G., Gallo, E., Martinez, A. R., Tsingos, N., Chrysanthou, Y., Robert, L., Bergamasco, M., Dettori, A., Soubra, S. (2003). The CREATE Project: Mixed Reality for Design, Education, and Cultural Heritage with a Constructivist Approach. ISMAR 03, The 2nd IEEE and ACM International Symposium on Mixed and Augmented Reality, The National Center of Sciences.
Mertens, T., Kautz, J., Bekaert, P., Seidel, H. -. P., Van Reeth, F. (2003). Interactive Rendering of Translucent Deformable Objects. Proceedings of the 14th Eurographics Symposium on Rendering. ( pp.130-140). Aire-la-Ville, Switzerland: Eurographics Association. Publisher URL
Mertens, T., Kautz, J., Bekaert, P., Van Reeth, F., Seidel, H. -. P. (2003). Efficient Rendering of Local Subsurface Scattering. Proceedings: 11th Pacific Conference on Computer Graphics and Applications October 8-10, 2003 Canmore, Canada. ( pp.51-58). Los Alamitos, US: IEEE Computer Society Press. Publisher URL
Meyer, A., Loscos, C. (2003). Real-time reflection on moving vehicles in urban environments. VRST '03: Proceedings of the ACM symposium on virtual reality software and technology. ( pp.32-40). New York, US: ACM Press. Publisher URL
Oliveira, M., Crowcroft, J., Slater, M. (2003). An innovative design approach to build virtual environment systems. Proceedings of the Workshop on Virtual Environments 2003, Zurich, Switzerland, May 22 - 23, 2003. ( Vol. 39 pp.143-151). Geneve, Switzerland: The Eurographics Association. Publisher URL
Oliveira, M., Crowcroft, J., Slater, M. (2003). How to build virtual environment systems with component frameworks. IEEE Proc. CyberWords 2003.
Oliveira, M., Crowcroft, J., Slater, M. (2003). Perceptual Network Metaphors: In the End, Users are the End. ACM Sigcomm 03'.
Oliveira, M., Mortensen, J., Jordan, J., Steed, A., Slater, M. (2003). Considerations in the Design of Virtual Environment Systems: A Case Study. Proc. of the 2nd International Conference on Application and Development of Computer Games. ( pp.231-239).
Oliveira, M., Slater, M., Crowcroft, J. (2003). Making the network visible to the user in virtual environments and online games. Human-computer interaction: theory and practice: Part I. ( pp.1006-1010). Mahwah, US: Lawrence Erlbaum Associates, Inc.. Publisher URL
Roberts, D., Wolff, R., Otto, O., Steed, A. (2003). Constructing a gazebo: Supporting teamwork in a tightly coupled, distributed task in virtual reality. Presence: Teleoperators and Virtual Environments. ( Vol. 16 pp.644-657).
Slater, M., Brogni, A., Steed, A. (2003). Physiological Responses to Breaks in Presence: A Pilot Study. Presence 2003, The 6th Annual International Workshop on Presence.
Spante, M., Heldal, I., Steed, A., Axelsson, A. S., Schroeder, R. (2003). Strangers and Friends in Networked Immersive Environments: Virtual Spaces for Future Living. HOIT 2003: The Networked Home and the Home of the Future.
Steed, A. (2003). Psuedo-Shadowed Cursors for 3D Interaction. Journal of Graphics Tools7(3), 19-25
Steed, A., Abou-Haidar, R. (2003). Partitioning Crowded Virtual Environments. VRST '03: Proceedings of the ACM symposium on Virtual reality software and technology. ( pp.7-14). New York, US: ACM Press. Publisher URL
Steed, A., Alexander, D., Cook, P., Parker, C. (2003). Visualizing Diffusion-Weighted MRI Data Using Collaborative Virtual Environment and Grid Technologies. Theory and Practice of Computer Graphics. IEEE Computer Society.
Steed, A., Glencross, M., Bierbaum, A. (2003). Product review: An overview of cluster solutions for immersive displays. Teleoperators and Virual Environments12(4), 437-440
Steed, A., McDonnell, J. (2003). Experiences with Repertory Grid Analysis for Investigating Effectiveness of Virtual Environments. Presence 2003: the 6th Annual International Workshop on Presence; 6-8 October 2003, Aalborg University, Denmark; programme book. ( pp.46-46). US: International Society for Presence Research. Publisher URL
Steed, A., Spante, M., Heldal, I., Axelsson, A. -. S., Schroeder, R. (2003). Strangers and Friends in Caves: An Exploratory Study of Collaboration in Networked IPT Systems for Extended Periods of Time. I3D '03: Proceedings of the 2003 symposium on Interactive 3D graphics. ( pp.51-54). New York, US: ACM Press. Publisher URL
Tromp, J., Steed, A., Wilson, J. (2003). Systematic usability evaluation and design issues for collaborative virtual environments. Presence: Teleoperators and Virtual Environments10(3), 241-267

2002

Bougourd, J., Treleaven, P. (2002). Capturing the shape of the nation. Fashion and Textiles: the new frontiers - design, technology and business, IFFTI conference. HongKong: IFFTI Conference.
Chalmers, M., Brown, B., Benford, S., Conroy-Dalton, R., Dalton, N., Galani, A., Greenhalgh, C., MacColl, I., Michaelides, D., Millard, D., Randell, C., Steed, A., Rodden, T., Taylor, I., Weal, M. (2002). Blurring the boundaries of the Mackintosh room. CHI 2002 Conference on Human Factors in Computing Systems. Minneapolis, Minnesota, USA: Author URL
Gabbard, J. L., Swan, J. E., Hix, D., Lanzagorta, M., Livingston, M., Brown, D., Julier, S. (2002). Usability engineering: Domain analysis activities for augmented reality systems. STEREOSCOPIC DISPLAYS AND VIRTUAL REALITY SYSTEMS IX. ( Vol. 4660 pp.445-457). SPIE-INT SOC OPTICAL ENGINEERING.
Giesler, B., Salb, T., Weyrich, T., Dillmann, R. (2002). Using a Panoramic Camera for 3D Head Tracking in an AR Environment. Proceedings of 9th IEEE Int. Conference on Mechatronics and Machine Vision in Practice 2002. ( pp.10-12). Chiang Mai, Thailand:
Jordan, J., Mortensen, J., Oliveira, M., Slater, M. (2002). Collaboration in a Medicated Haptic Environment. Fifth Annual International Workshop PRESENCE. Porto, Portugal. October 9-11.
Julier, S. J. (2002). The scaled unscented transformation. Proceedings of the 2002 IEEE American Control Conference: May 8-10, 2002, Hilton Anchorage and Egan Convention Center, Anchorage, Alaska, USA. ( Vol. 6 pp.4555-4559). Evanston, US: American Automatic Control Council. Publisher URL
Julier, S. J., Uhlmann, J. K. (2002). Reduced sigma point filters for the propagation of means and covariances through nonlinear transformations. Proceedings of the IEEE American Control Conference. ( Vol. 2 pp.887-892). Piscataway, US: IEEE Computer Society Press. Publisher URL
Julier, S., Baillot, Y., Brown, D., Lanzagorta, M. (2002). Information filtering for mobile augmented reality. IEEE COMPUT GRAPH22(5), 12-15
Julier, S., Bishop, G. (2002). Guest Editors' Introduction: Tracking: How Hard Can It Be?. ( Vol. 22 pp.22-23). Publisher URL
Julier, S., Bishop, G. (2002). Tracking: How hard can it be? IEEE COMPUT GRAPH22(6), 22-23
Julier, S., Uhlmann, J. (2002). Comment on "A new method for the nonlinear transformation of means and covariances in filters and estimators" - Reply. IEEE T AUTOMAT CONTR47(8), 1408-1409 doi:10.1109/TAC.2002.800741.
Kautz, J., Seidel, H. -. P. (2002). Real-Time Halftoning. Journal of Graphics Tools7(4), 27-32
Kautz, J., Sloan, P. -. P., Snyder, J. (2002). Fast, Arbitrary BRDF Shading for Low-Frequency Lighting Using Spherical Harmonics. Proceedings of the 13th Eurographics Workshop on Rendering. ( pp.291-296). New York, US: ACM Press. Publisher URL
Lensch, H. P. A., Goesele, M., Bekaert, P., Kautz, J., Magnor, M. A., Lang, J., Seidel, H. -. P. (2002). Interactive Rendering of Translucent Objects. Proceedings: 10th Pacific Conference on Computer Graphics and Applications: Pacific Graphics 2002. ( pp.214-224). Los Alamitos, US: IEEE Computer Society Press. Publisher URL
Livingston, M. A., Rosenblum, L. J., Julier, S. J., Brown, D., Baillot, Y., Swan, J. E., Gabbard, J. L., Hix, D. (2002). An augmented reality system for military operations in urban terrain. Proceedings of the Interservice/Industry Training, Simulation & Education Conference (I/ITSEC) 2002: The Power of Simulation: Transforming Our World. ( pp.868-875). Arlington, US: National Training and Simulation Association. Publisher URL
Loizides, A., Slater, M. (2002). The Empathic Visualisation Algorithm (EVA) - An automatic mapping from abstract data to naturalistic visual structure. Proceedings of the Sixth International Conference on Information Visualisation, IV02 July. ( pp.705-713).
MacColl, I., Brown, B., Benford, S., Chalmers, M., Conroy-Dalton, R., Dalton, N., Galani, A., Greenhalgh, C., Michaelides, D., Millard, D., Randell, C., Steed, A., Rodden, T., Taylor, I., Weal, M. (2002). Shared visiting in EQUATOR city. ACM Collaborative Virtual Environments 2002: The Fourth International Conference on Collaborative Virtual Environments. ( pp.88-94). Bonn, Germany: ACM. Author URL
MacColl, I., Millard, D., Randell, C., Steed, A. (2002). Shared Visiting in EQUATOR City. Proceedings of Collaborative Virtual Environments (CVE). October. ( pp.88-94).
MacIntyre, B., Coelho, E. M., Julier, S. (2002). Estimating and adapting to registration errors in augmented reality systems. VR. ( pp.73-80). Publisher URL
Mortensen, J., Vinayagamoorthy, V., Slater, M., Steed, A., Lok, B., Whitton, M. C. (2002). Collaboration in tele-immersive environments. Proceedings of the Eighth Eurographics Workshop on Virtual Environments 2002, Barcelona, Spain, May 30-31, 2002. ( pp.93-101). Switzerland: Eurographics Association. Publisher URL
Oliveira, J. F., Steed, A. (2002). Determining Orientation of Laser Scanned Surfaces. Proceedings of the 1st Ibero-American Symposium in Computer Graphics (SIACG 2002). ( pp.281-288). Publisher URL
Oliveira, M., Crowcroft, J., Slater, M. (2002). TreacleWell: Unraveling the magic "Black box" of the network. Proceedings of the 6th World Multiconference Systemics, Cybernetics and Informatics 2002 (SCI'02). Orlando, July.
Oliveira, M., Mortensen, J., Jordan, J., Steed, A., Slater, M. (2002). The Pitfalls in System Design for Distributed Vitual Environments: A Case Study. Proceedings of the International Workshop on Immersive Telepresence. Juan Les Pin, December.
Pertaub, D. P., Slater, M., Barker, C. (2002). An experiment on public speaking anxiety in response to three different types of virtual audience. Presence: Teleoperators and Virtual Environments11(1), 68-78 doi:10.1162/105474602317343668. Author URL
Razzaque, S., Swapp, D., Slater, M., Whitton, M., Steed, A. (2002). Redirected Walking in Place. Proceedings of the 8th Eurographics Workshop on Virtual Environments. May. ( pp.123-130).
Ruiz, M., Buxton, B. F., Douros, I., Treleaven, P. C. (2002). Web-based Software Tools for 3D Body Database Access and Shape Analysis. Scanning 2002 Proceedings.
Scholg, A., Slater, M., Pfurtscheller, G. (2002). Presence Research and EEG. Proceedings of the 5th Annual International Workshop PRESENCE. Porto, Portugal, October 9-11.
Slater, M. (2002). Constant Time Queries on Uniformly Distributed Points on a Hemisphere. Journal of Graphics Tools7(1), 33-44
Slater, M. (2002). Presence and the sixth sense. PRESENCE: Teleoperators and Virtual Environments 2002. ( Vol. 11 pp.435-439).
Sloan, P., Kautz, J., Snyder, J. (2002). Precomputed Radiance Transfer for Real-Time Rendering in Dynamic, Low-Frequency Lighting Environments. SIGGRAPH '02: Proceedings of the 29th annual conference on Computer graphics and interactive techniques. ( pp.527-536). New York, US: ACM Press. Author URL Publisher URL
Steed, A. (2002). Call for assistance with product reviews. PRESENCE-TELEOP VIRT11(5), III-III
Steed, A., Benford, S., Dalton, N., Greenhalgh, C., MacColl, I., Randell, C., Schn delbach, H. (2002). Mixed-Reality Interfaces to Immersive Projection Systems. Proceedings of Immersive Projection Technology Workshop. March.
Tecchia, F., Loscos, C., Chrysanthou, Y. (2002). Image Based Crowd Rendering. IEEE Computer Graphics and Applications22(2), 36-43 doi:10.1109/38.988745. Author URL
Tecchia, F., Loscos, C., Chrysanthou, Y. (2002). Visualizing Crowds in Real-Time. Computer Graphics Forum21(4), 753-765 doi:10.1111/1467-8659.00633. Author URL

2001

Azuma, R., Baillot, Y., Behringer, R., Feiner, S., Julier, S., MacIntyre, B. (2001). Recent advances in augmented reality. IEEE COMPUT GRAPH21(6), 34-47
Baillot, Y., Brown, D., Julier, S. (2001). Authoring of physical models using mobile computers. FIFTH INTERNATIONAL SYMPOSIUM ON WEARABLE COMPUTERS, PROCEEDINGS. ( pp.39-46). IEEE COMPUTER SOC.
Frecon, E., Smith, G., Steed, A., Stenius, O., Stahl, O. (Eds.) (2001). An overview of the COVEN platform. Presence: Teleoperators and Virtual Environments10(1), 109-127 doi:10.1162/105474601750182351. Author URL
Garau, M., Slater, M., Bee, S., Sasse, M. A. (2001). The impact of eye gaze on communication using humanoid avatars. Proc. of CHI 2001, Seattle. ( pp.309-316).
Gockel, T., Salb, T., Weyrich, T., Burgert, O., Dillmann, R. (2001). Interactive simulation of teeth cleaning. CARS 2001: Computer Assisted Radiology and Surgery. ( Vol. 1230 pp.682-688). Amsterdam The Netherlands: Elsevier Science. Publisher URL
Goonatilake, S. A., Treleaven, P., Walters, J. (2001). System and Method for Visualising Personal Appearance.Author URL Patent WO/2001/046911
Greenhalgh, C., Bullock, A., Frecon, E., Lloyd, D., Steed, A. (Eds.) (2001). Making networked virtual environments work. Presence: Teleoperators and Virtual Environments10(2), 142-159
Hollerer, T., Feiner, S., Hallaway, D., Bell, B., Lanzagorta, M., Brown, D., Julier, S., Baillot, Y., Rosenblum, L. (2001). User interface management techniques for collaborative mobile augmented reality. COMPUT GRAPH-UK25(5), 799-810
Julier, S. J. (2001). A Sparse Weight Kalman Filter approach to simultaneous localisation and map building. Proceedings, 2001 IEEE/RSJ International Conference on Intelligent Robots and Systems, Expanding the Societal Role of Robotics in the Next Millennium, October 29 - November 3,2001 Outrigger Wailea Resort, Maui, Hawaii, USA. ( Vol. 3 pp.1251-1256). Piscataway, US: IEEE Computer Society Press. Publisher URL
Julier, S. J., Uhlmann, J. K. (2001). Building a million beacon map. Proceedings of SPIE. ( Vol. 4571 pp.10-10). Bellingham, US: SPIE - The International Society for Optical Engineering. Publisher URL
Julier, S. J., Uhlmann, J. K. (2001). Data Fusion in Nonlinear Systems. In Hall, D., Llinas, J. (Eds.). Handbook of Data Fusion ( ). Boca Raton FL, USA:CRC Press.
Julier, S. J., Uhlmann, J. K. (2001). General Decentralized Data Fusion With Covariance Intersection (CI). In Hall, D., Llinas, J. (Eds.). Handbook of Data Fusion ( ). Boca Raton FL, USA:CRC Press.
Julier, S. J., Uhlmann, J. K. (2001). Simultaneous localisation and map building using split covariance intersection. Proceedings 2001 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS 2001): Expanding the societal role of robotics in the next millennium, October 29-November 3, 2001, Outrigger Wailea Resort, Maui, Hawaii, USA. ( Vol. 3 pp.1257-1262). Piscataway, US: IEEE Computer Society. Publisher URL
Julier, S., Feiner, S., Rosenblum, L. (2001). Mobile augmented reality: a complex human-centered system. FRONTIERS OF HUMAN-CENTRED COMPUTING, ONLINE COMMUNITIES AND VIRTUAL ENVIRONMENTS. ( pp.67-79). SPRINGER-VERLAG LONDON LTD.
Julier, S., Uhlmann, J. K. (2001). A counter example to the theory of simultaneous localization and map building. ICRA. ( pp.4238-4243). IEEE.
Kautz, J., Heidrich, W., Seidel, H. -. P. (2001). Real-Time Bump Map Synthesis. HWWS '01: Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on graphics hardware. ( pp.109-114). New York: ACM Press. Publisher URL
Kautz, J., Seidel, H. -. P. (2001). Hardware Accelerated Displacement Mapping for Image Based Rendering. Graphics Interface 2001: Proceedings, Ottawa, Ontario Canada 7-9 June 2001. ( pp.61-70). Ottawa, Canada: Canadian Information Processing Society. Publisher URL
Lensch, H. P. A., Kautz, J., Goesele, M., Heidrich, W., Seidel, H. -. P. (2001). Image-Based Reconstruction of Spatially Varying Materials. Proceedings of the 12th Eurographics Workshop on Rendering. ( pp.103-114). Aire-la-Ville, Switzerland: Eurographics Association. Publisher URL
Loizides, A., Slater, M., Langdon, W. B. (2001). Measuring facial emotional expressions using genetic programming. Proc. 6th World Conference on Soft Computing, WSC6 2001. Springer Engineering Books.
Loscos, C., Tecchia, F., Chrysanthou, Y. (2001). Real time shadows for animated crowds in virtual cities. VRST '01: Proceedings of the ACM symposium on Virtual reality software and technology. ( pp.85-92). New York: ACM Press. Publisher URL
Maringelli, F., McCarthy, J., Steed, A., Slater, M., Umilt, C. (Eds.) (2001). Shifting visuo-spatial attention in a virtual three-dimensional space. Cognitive Brain Research10(3), 317-322
Oliveira, M., Crowcroft, J., Slater, M. (2001). Mayhem in online game and virtual environment development. Proc. Eurographics-UK 2001, London.
Oliveira, M., Crowcroft, J., Slater, M. (2001). Nemesis: a different way to build a virtual environment (or game). Proc. Eurographics-UK 2001, London.
Oliveira, M., Crowcroft, J., Slater, M. (Eds.) (2001). Components for distributed virtual environments. Presence: Teleoperators and Virtual Environments10(1)
Pertaub, D. P., Slater, M., Barker, C. (2001). . Medicine Meets Virtual Reality 2001: Outer Space, Inner Space, Virtual Space. Amsterdam: IOS Press.
Pertaub, D. P., Slater, M., Barker, C. (2001). An experiment on fear of public speaking in virtual reality. Medicine Meets Virtual Reality 2001. ( pp.372-378). IOS Press.
S Julier, D. B., Baillot, Y. (2001). The need for AI: Intuitive User Interfaces for Mobile Augmented Reality Systems. Proceedings of AIMS 2001 (2nd Workshop on AI in Mobile Systems). ( pp.39-46). Seattle, WA, USA:
S Julier, L. R., Brown, D. (2001). Urban Terrain Modeling For Augmented Reality. In Abdeguerfi, M. (Ed.). 3D Synthetic Environment Reconstruction ( pp.119-136). Boston MA, USA:Kluwer Academic Press.
Schroeder, R., Steed, A., Axelsson, A. S., Heldal, I., Abelin, A., Widestrom, J., Nilsson, A., Slater, M. (Eds.) (2001). Collaborating in networked immersive spaces: as good as being there together? Computers and Graphics25(5), 781-788
Slater, M. (2001). Special issue: VRST'99 - Introduction. PRESENCE-TELEOP VIRT10(1), IV-IV
Slater, M., Steed, A. (2001). Meeting people virtually: experiments in shared virtual environments. In Schroeder, R. (Ed.). The Social Life of Avatars: Presence and Interaction in Shared Virtual Environments ( ). Springer.
Slater, M., Steed, A., Chrysanthou, Y. (2001). Computer Graphics and Virtual Environments: From Realism to Real-Time. Addison Wesley.
Steed, A. (2001). Collaborative virtual environments (COVEN) project. PRESENCE-TELEOP VIRT10(1), IV-V
Steed, A., Mortensen, J., Frecon, E. (2001). Spelunking: experiences using the DIVE system on CAVE-like platforms. Immersive Projection Technology and Virtual Environments 2001: Proceedings of the Eurographics Workshop, Stuttgart, Germany, May 16-18, 2001. ( pp.153-164). Vienna, Austria: Springer-Verlag. Publisher URL
Tecchia, F., Loscos, C., Chrysanthou, Y. (2001). Real time rendering of populated urban environments. Proc. of ACM Siggraph '01 Technical Sketch, Los Angeles, CA.
Tecchia, F., Loscos, C., Conroy, R., Chrysanthou, Y. (2001). Agent behaviour simulator (ABS): A platform for urban behaviour. Proc. of the ACM/EG Games Technology Conference.
Tecchia, F., Loscos, C., Conroy-Dalton, R. A., Chrysanthou, Y. L. (2001). Agent Behaviour Simulator (ABS): A Platform for Behaviour Development in a City Environment. The First International Game Technology Conference.
Tecchia, F., Loscos, C., Conroy-Dalton, R., Chrysanthou, Y. L. (2001). Agent Behaviour Simulator (ABS):a platform for urban behaviour development. The First International Game Technology Conference and Idea Expo (GTEC'01) in co-operation with ACM SIGGRAPH and EUROGRAPHICS, Hong Kong. Hong Kong: Author URL

2000

Basdogan, C., Ho, C., Srinivasan, M. A., Slater, M. (2000). An experimental study on the role of touch in shared virtual environments. ACM Transactions on Computer-Human Interaction (TOCHI)7(4), 443-460
Deol, K. K., Steed, A., Hand, C., Istance, H., Tromp, J. (2000). Usability evaluation for virtual environments: methods, results and future directions (part 1). Interfaces43, 4-8
Deol, K. K., Steed, A., Hand, C., Istance, H., Tromp, J. (2000). Usability evaluation for virtual environments: methods, results and future directions (part 2). Interfaces44, 4-7
Durlach, N., Slater, M. (2000). Presence in shared virtual environments and virtual togetherness. Presence: Teleoperators and Virtual Environments9(2), 214-217
Heidrich, W., Daubert, K., Kautz, J., Seidel, H. -. P. (2000). Illuminating Micro Geometry Based on Precomputed Visibility. Proceedings of the 27th annual conference on Computer graphics and interactive techniques: SIGGRAPH '00. ( pp.455-464). New York, US: ACM Press. Publisher URL
Julier, S., Lanzagorta, M., Baillot, Y., Rosenblum, L., Feiner, S., Hollerer, T., Sestito, S. (2000). Information filtering for mobile augmented reality. IEEE AND ACM INTERNATIONAL SYMPOSIUM ON AUGMENTED REALITY, PROCEEDING. ( pp.3-11). IEEE COMPUTER SOC.
Julier, S., Uhlmann, J., Durrant-Whyte, H. F. (2000). A new method for the nonlinear transformation of means and covariances in filters and estimators. IEEE T AUTOMAT CONTR45(3), 477-482
Kautz, J., McCool, M. D. (2000). Approximation of glossy reflection with prefiltered environment maps. Proceedings of Graphics Interface 2000. ( pp.119-126). Canada: Canadian Human-Computer Communications Society. Publisher URL
Kautz, J., Seidel, H. -. P. (2000). Towards Interactive Bump Mapping with Anisotropic Shift-Variant BRDFs. Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware. ( pp.51-58). New York, US: ACM. Publisher URL
Kautz, J., Vázquez, P. -. P., Heidrich, W., Seidel, H. -. P. (2000). A unified approach to prefiltered environment maps. Rendering Techniques 2000: Proceedings of the Eurographics Workshop in Brno, Czech Republic, June 26-28, 2000. ( pp.185-196). Berlin / Heidelberg, Germany: Springer-Verlag. Publisher URL
S Julier, D. B., Rosenblum, L. (2000). BARS: Battlefield Augmented Reality System. Proceedings of the NATO Symposium on Information Processing Techniques for Military Systems.
S Sestito, M. L., Rosenblum, L. (2000). Intelligent Filtering for Augmented Reality. Proceedings of SimTecT 2000, Sydney, Australia.
Sadagic, A., Slater, M. (2000). Dynamic polygon visibility ordering for head-slaved viewing in virtual environments. Computer Graphics Forum19(2), 111-122
Slater, M. (2000). Special issue: The first workshop on presence - Guest editor's introduction. PRESENCE-TELEOP VIRT9(2), III-III
Slater, M., Howell, J., Steed, A., Pertaub, D. P., Garau, S. (2000). Acting in Virtual Reality. Proc. ACM Collaborative Virtual Environments, CVE 2000. ( pp.103-110).
Slater, M., Sadagic, A., Usoh, M., Schroeder, R. (2000). Small-group behavior in a virtual and real environment: A comparative study. Presence: Teleoperators and Virtual Environments9(1), 37-51
Slater, M., Steed, A. (2000). A virtual presence counter. Presence: Teleoperators and Virtual Environments9(5), 413-434
Treleaven, P. C. (2000). E-Business Start-Up. Kogan Page.
Usoh, M., Catena, E., Arman, S., Slater, M. (2000). Using presence questionnaires in reality. PRESENCE-TELEOP VIRT9(5), 497-503
Usoh, M., Catena, S., Arman, M., Slater, M. (2000). Presence questionaires in reality. Presence: Teleoperators and Virtual Environments, 497-503

1999

Cohen, P., McGee, D., Oviatt, S., Wu, L. Z., Clow, J., King, R., Julier, S., Rosenblum, L. (1999). Multimodal interaction for 2D and 3D environments. IEEE COMPUT GRAPH19(4), 10-13
Dekker, L., Douros, I., Buxton, B. F., Treleaven, P. (1999). Building Symbolic Information for 3D Human Body Modeling from Range Data. Proc. of the Second International Conference on 3-D Digital Imaging and Modelling, Ottawa, Canada. ( pp.388-397). Los Alamitos, CA: IEEE.
Howell, J., Chrysanthou, Y., Steed, A., Slater, M. (1999). A market model for level of detail control. VRST'99, Proc. of the ACM Symposium on Virtual Reality Software and Technology, UCL, London. ( pp.96-103). New York, NY: ACM.
Julier, S., King, R., Colbert, B., Durbin, J., Rosenblum, L. (1999). The software architecture of a real-time Battlefield Visualization virtual environment. IEEE VIRTUAL REALITY - PROCEEDINGS. ( pp.29-36). IEEE COMPUTER SOC.
Julier, S., King, R., Colbert, B., Durbin, J., Rosenblum, L. J. (1999). The Software Architecture of a Real-Time Battlefield Visualization Virtual Environment. VR. ( pp.29--). Publisher URL
Kautz, J., McCool, M. D. (1999). Interactive Rendering with Arbitrary BRDFs using Separable Approximations. Proceedings of the 10th Eurographics Workshop on Rendering. ( pp.247-260). Aire-la-Ville, Switzerland: Eurographics Association. Publisher URL
Kuo, E., Lanzagorta, M., Rosenberg, R., Julier, S., Summers, J. (1999). VR scientific visualization in the GROTTO. VR. ( pp.81-). Publisher URL
Lanzagorta, M., Uhlmann, J., Julier, S., Kuo, E. (1999). REmote Battlefield Observer Technology (REBOT). UNMANNED GROUND VEHICLE TECHNOLOGY. ( Vol. 3693 pp.254-263). SPIE-INT SOC OPTICAL ENGINEERING.
Miras, D., Hardman, V., Steed, A. (1999). A new approach to collaborative real-time Internet multimedia applications. Seventh International Conference on Image Processing and its Applications: 13-15 July 1999. ( Vol. 1 pp.326-330). London, UK: Institution of Electrical Engineers. Publisher URL
Rosenberg, R., Slater, M. (1999). The chording glove: A glove-based text input device. IEEE T SYST MAN CY C29(2), 186-191
Salb, T., Weyrich, T., Dillmann, R. (1999). Planning and Training Simulation for Risk Reducing Surgery. International Training and Simulation Conference (ITEC). The Hague, The Netherlands:
Slater, M. (1999). Measuring presence: A response to the Witmer and Singer presence questionnaire. PRESENCE-TELEOP VIRT8(5), 560-565
Slater, M. (1999). Real people meeting virtually real people - a review of some experiments in shared virtual environments. BT TECHNOL J17(1), 120-127
Slater, M. (1999). Untitled. PRESENCE-TELEOP VIRT8(2), III-III
Slater, M., Pertaub, D. P., Steed, A. (1999). Public speaking in virtual reality: Facing an audience of avatars. IEEE COMPUT GRAPH19(2), 6-9
Uhlmann, J., Julier, S., Kamgar-Parsi, B., Lanzagorta, M., Shyu, H. J. (1999). The NASA Mars rover: A testbed for evaluating applications of covariance intersection. UNMANNED GROUND VEHICLE TECHNOLOGY. ( Vol. 3693 pp.140-149). SPIE-INT SOC OPTICAL ENGINEERING.

1998

Basdogan, C., Ho, C., Slater, M., Srinivasan, M. A. (1998). The role of Haptic communication in shared virtual environments. Proceedings of the Third PHANToM Users Group Workshop : October 3-6, 1998, Endicott House, Dedham MA, Massachusetts Institute of Technology, Cambridge, MA. ( pp.85-89). Massachusetts, US: Artificial Intelligence Laboratory and the Research Laboratory of Electronics at the Massachusetts Institute of Technology. Publisher URL
Dekker, L., Khan, S., West, E., Buxton, B. F., Treleaven, P. (1998). Models for understanding the 3D human body form. Proc. of the IEEE International Workshop on Model-Based 3D Image Analysis at ICCV'98, The International Conference on Computer Vision, Indian Institute of Technogy, Mumbai, India. ( pp.65-74).
Durbin, J., Julier, S., Colbert, B., Crowe, J., Doyle, B., King, R. (1998). Making information overload work: the Dragon software system on a Virtual Reality Responsive Workbench - Advanced information technology code 5580, Naval Research Laboratory, 4555 Overlook avenue SW, Washington DC. DIGITIZATION OF THE BATTLESPACE III. ( Vol. 3393 pp.96-107). SPIE-INT SOC OPTICAL ENGINEERING.
Heidrich, W., Kautz, J., Slusallek, P., Seidel, H. -. P. (1998). Canned lightsources. Rendering Techniques '98: Proceedings of the Eurographics Workshop in Vienna, Austria, June 29-July 1, 1998. ( pp.293-300). Wien, Austria: Springer-Verlag. Publisher URL
Ho, C., Basdogan, C., Slater, M., Durlach, N., Srinivasan, A. (1998). The influence of Haptic communicaton on the sense of being together. Proc. BT Workshop on Presence in Shared Virtual Environments.
J Durbin, E. A. (1998). Making information overload work: The dragon software system on a virtual reality responsive workbench. The Proceedings of AeroSense: Battlefield Visualization III. ( Vol. 3393 pp.96-107). Orlando, FL, USA: SPIE.
Julier, S. J. (1998). A Skewed Approach to Filtering. The Proceedings of AeroSense: The 12th International Symposium on Aerospace/Defense Sensing, Simulation and Controls. ( Vol. 3373 pp.54-65). Orlando, FL, USA: SPIE.
Julier, S. J., Durrant-Whyte, H. F., Cooper, S. B. (1998). A localisation system for a high-speed land vehicle. Proceedings of SPIE. ( Vol. 3210 pp.54-65). Bellingham, US: SPIE - The International Society for Optical Engineering. Publisher URL
Slater, M., Sadagic, A., Usoh, M., Schroeder, R. (1998). Small group behaviour in a virtual and real environment. Proc. BT Workshop on Presence in Shared Virtual Environments.
Slater, M., Steed, A., McCarthy, J., Maringelli, F. (1998). The virtual ante-room: assessing presence through expectation and surprise. Virtual Environments'98 - Eurographics Workshop Proceedings. ( pp.41-41).
Slater, M., Steed, A., McCarthy, J., Maringelli, F. (Eds.) (1998). The influence of body movement on subjective presence in virtual environments. Human Factors: The Journal of the Human Factors and Ergonomics Society40(3), 469-477
Steed, A., Tromp, J. (1998). Experiences with the evaluation of CVE applications. Proc. of Collaborative Virtual Environments Conference, Manchester, UK.
Tromp, J., Bullock, A., Steed, A., Sadagic, A., Slater, M., Frecon, E. (1998). Small group behavior experiments in the Coven project. IEEE COMPUT GRAPH18(6), 53-63
Tromp, J., Steed, A., Frecon, E., Bullock, A., Sadagic, A., Slater, M. (Eds.) (1998). Small group behaviour in the COVEN Project. IEEE Computer Graphics and Applications18(6), 53-63

1997

Brown, M. A., Slater, M. (1997). Some Experiences with Three-Dimensional Display Design: An Air Traffic Control Visualisation. Proceedings: 6th IEEE International Workshop on Robot and Human Communication: RO-MAN'97 Sendai: 19 Sept.-1 Oct., 1997, Tohoku University, Sendai, Japan. ( pp.296-301). Piscataway, US: IEEE Computer Society. Publisher URL
Brown, M. A., Slater, M. (1997). Three-Dimensional Versus Two-Dimensional Displays for Air Traffic Control. AIAA Modeling and Simulation Technologies Conference, New Orleans, LA, Aug. 11-13, 1997, Collection of Technical Papers. Reston, US: American Institute of Aeronautics and Astronautics. Publisher URL
Chrysanthou, Y., Slater, M. (1997). Incremental Updates to Scenes Illuminated by Area Light Sources. Rendering Techniques '97: Proceedings of the Eurographics Workshop in St Etienne, France, June 16-18, 1997. ( pp.103-114). Berlin/Heidelberg, Germany: Springer-Verlag. Publisher URL
Julier, S. J. (1997). Comprehensive Process Models for High-Speed Navigation.University of Oxford.
Julier, S. J., Uhlmann, J. K. (1997). A New Extension of the Kalman Filter to Nonlinear Systems. The Proceedings of AeroSense: The 11th International Symposium on Aerospace/Defense Sensing, Simulation and Controls. Orlando, FL, USA: SPIE.
Julier, S. J., Uhlmann, J. K. (1997). A consistent, debiased method for converting between polar and Cartesian coordinate systems. Proceedings of SPIE. ( Vol. 3086 pp.110-121). Bellingham, US: SPIE - The International Society for Optical Engineering. Publisher URL
Julier, S. J., Uhlmann, J. K. (1997). A non-divergent estimation algorithm in the presence of unknown correlations. Proceedings of the 1997 American Control Conference. ( Vol. 4 pp.2369-2373). Evanston, US: American Automatic Control Council. Publisher URL
Slater, M., Chrysanthou, Y. (1997). View volume culling using a probabilistic caching scheme. VRST '97: Proceedings of the ACM symposium on Virtual reality software and technology. ( pp.71-77). New York, US: ACM Press. Publisher URL
Slater, M., Wilbur, S. (1997). A Framework for Immersive Virtual Environments (FIVE): Speculations on the Role of Presence in Virtual Environments. Presence: Teleoperators and Virtual Environments6(6), 603-616
Steed, A. (1997). Dataflow Languages for Immersive Virtual Environments. Proc. Virtual Environments on the Internet,WWW and Networks.
Steed, A. (1997). Efficient Navigation Around Complex Virtual Environments. Proceedings of the ACM symposium on Virtual reality software and technology 1997, Lausanne, Switzerland. ( pp.173-180). New York, US: ACM Press. Publisher URL
Uhlmann, J. K., Julier, S., Csorba, M. (1997). Nondivergent simultaneous map building and localization using covariance intersection. NAVIGATION AND CONTROL TECHNOLOGIES FOR UNMANNED SYSTEMS II. ( Vol. 3087 pp.2-11). SPIE - INT SOC OPTICAL ENGINEERING.
Uno, S., Slater, M. (1997). The sensitivity of presence to collision response. Proceedings: IEEE 1997 Virtual Reality Annual International Symposium: March 1 - 5, 1997: Albuquerque, New Mexico. ( pp.95-103). Los Alamitos, US: IEEE Computer Society Press. Publisher URL

1996

Julier, S. J., Durrant-Whyte, H. F. (1996). A Horizontal Model Fusion Paradigm. Proceedings of SPIE. ( Vol. 2738 pp.37-48). Bellingham, US: SPIE - The International Society for Optical Engineering. Publisher URL

1995

JULIER, S., DURRANTWHYTE, H. (1995). Process models for the high-speed navigation of road vehicles. PROCEEDINGS OF 1995 IEEE INTERNATIONAL CONFERENCE ON ROBOTICS AND AUTOMATION, VOLS 1-3. ( pp.101-105). I E E E.
Julier, S. J., Durrant-Whyte, H. F. (1995). Navigation and Parameter Estimation of High Speed Road Vehicles. Robotics and Automation Conference. ( pp.101-105). Nagoya, Japan:
Julier, S. J., Uhlmann, J. K., Durrant-Whyte, H. F. (1995). A new approach for filtering nonlinear systems. Proceedings of the 1995 American Control Conference: The Westin Hotel, Seattle, Washington: June 21-June 23, 1995. ( Vol. 3 pp.1628-1632). Evanston, US: American Automatic Control Council. Publisher URL

1994

Julier, S. J. (1994). Process Models for the High-Speed Navigation of Conventional Road Vehicles.
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